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Stop Blogola, Astroturfing, and Paid Comments - Help Raise Awareness

2012.01.11 15:43 Stop Blogola, Astroturfing, and Paid Comments - Help Raise Awareness

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2020.08.18 03:34 Canteen_CA Tech Tree Tuesday - Super Conqueror

The British heavies are an odd bunch. The Matilda and high tiers are excellent while the mid tiers are some of the worst in the game. If I were to try and characterize the line as a whole, I would say it tries to focus on decent guns at the cost of mobility and develops an aptitude for hull down play later in the line. Despite the pitfalls in the middle, I would definitely recommend this line thanks to the consistently and reliably strong performance tiers 8, 9, and 10.
One thing to note is this guide was written shortly after patch 1.10 dropped, so equipment 2.0 is/was still being experimented with. Some of the equipment options are best guesses and may be proven inferior at a later date. I will do my best to update this post as these issues become apparent, but I make no guarantees.

Tier IV: Matilda

The tank the AMX 40 wants to be
Pros - Excellent armor - Ridiculous pen (121mm standard) - High shell velocity - Good gun handling and accuracy - High RoF - 10 degrees of gun depression
Cons - Slow - Pseudo-pike nose makes angling ineffective - Low alpha
Playstyle
Ironically, the medium tank Matilda, is one of the best heavy tanks of this line. It has the speed and armor you’d expect from a heavy tank and one of the best guns at the tier. Play this tank as a frontline, tip-of-the-spear when top tier where your armor is great, but take on a more supporting role when bottom tier, as your armor becomes much less effective. Thankfully, your gun has comparable standard pen to what most tanks get on their premium rounds, so you will not often encounter things you cannot pen. This tank is a fairly common choice for seal clubbers.
Setting up the tank
Ammo 100/40 AP/APCR Both shells are good, and you have a high enough ammo count, you can take plenty of premium shells even though you;ll rarely need it.
Equipment Vents, then pick 2 of GLD, IRM (improved rotation mechanism), turbocharger, or optics, maybe spall liner or IH (improved hardening). Truth be told, I’m not 100% sure. The dust still hasn’t settled on equipment 2.0 at the time of writing this, so what to use for the 3rd slot is a bit of guesswork. It’s tier 4, so I’d say try whatever sounds interesting to you. It’s cheap to change if you want to and you won’t be in it long if you don’t want to spend the credits on it.
Consumables Med kit, repair kit, and either auto extinguisher or food Get used to this consumable load out. It’s not changing the entire line.
Directives I recommend the sixth sense directive to give you sixth sense while you train your commander in the skill. Aside from that, don’t waste directives at tier IV, you seal clubber.
Crew skills - Commander (Radio Op): sixth sense, recon, BIA, repairs, situation awareness - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader: BIA, safe stowage, repairs On the commander, normally situation awareness would be much higher, but since the commander loses the radio op role after tier V, I don’t recommend prioritizing the skill unless the crew is intended to stay in the Matilda or Churchill I
Rating: 8.5/10

Tier V: Churchill I

I hope you weren’t expecting armor
The Churchill is a pretty bad heavy tank, but a decent-ish tank destroyer. Its armor is bad, but it has a choice of two viable guns: a higher DPM (2.3k), lower pen, lower alpha 75mm, and a lower DPM (1.7k), higher pen, higher alpha, and more accurate 75mm HV. I will write this guide for the later, as I believe the higher accuracy and alpha better suit the tank, but do know that the plain 75 has some advantages.
Pros - Good gun handling and accuracy - Good penetration - Above average alpha - Excellent gold pen (202mm) - Shares many guns with the Cromwell
Cons - Slow - Armor flat and riddled with weakspots - Tank hull extends into tracks opening tank up to being tracked and damaged through the front of the front drive wheel - Below average DPM
Playstyle
Play this tank as a second line support heavy. You don’t have the armor, even at tier V, to reliably bounce shots. Even if you sidescrape to hide the front plate, the turret is large, flat, and weak. One quirk of the armor is that the front left armor is stronger than the right, so always angle the hull to the left if given the choice so your track hides the weaker right side.
If you play in support of other, more frontline tanks, you can use the good pen and accuracy to rack up some good damage. However, and this is a flaw inherent to all Churchill-based tanks, you are slow, so if your team is losing and you need to retreat, you need to do so early, and if your team begins to rout the enemy, you may struggle to catch up with the damage. Careful attention to the minimap and team deployments will do wonders.
Setting up the tank
Ammo 60/25/5 AP/APCHE The HE on this gun isn’t particularly good, but you carry enough shells to have a decent stockpile for the numerous lightly armored tanks at this tier. You also have enough space to pack a good number of APCR rounds for those bottom tier matches
Equipment Rammer and vents then your choice of GLD, IRM, IH, turbocharger, optics, or binos. GLD and IRM work best if you're planning to play a poke-and-shoot type of support role. Aiming faster means you have to expose yourself less and will hit more of your snap shots. GLD is better if you plan to fully or near-fully aim your shots, while IRM is better if you aren’t always fully aiming and comes with the added bonus of faster turret and tank traverse. Improved Hardening gives a number of bonuses, but the most important two are (1) it will let you repair your very exposed tracks quicker and fully restores the hitpoints upon repair and (2) ir provides extra hitpoints. Turbo provides a flat +4km/h top speed, which for a tank that only goes 25, provides a respectable + ~18% top speed. Optics gives a decent buff to view range in all situations. Binos lets you hit a 445m view range, which is very powerful, but the question is can you afford to stop moving when you are that slow?
Consumables Med kit, repair kit, and either auto extinguisher or food
Directives It’s tier V: unless you are trying to mark it (cough cough IcedTeaWithNoIce), the only one I would recommend is the 6th sense directive to give you 6th sense while you train up the crew.
Crew skills - Commander (Radio Op): sixth sense, recon, BIA, repairs, situation awareness - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader: BIA, safe stowage, repairs On the commander, normally situation awareness would be much higher, but since the commander loses the radio op role after tier V, I don’t recommend prioritizing the skill unless the crew is intended to stay in the Churchill I
Rating: 4/10

Tier VI: Churchill VII

Upgrade. Go back. I SAID GO BACK!
Although definitely an upgrade, it’s not enough of one to keep up with the tier jump. And no one was saying the Churchill I was good to begin with. This is a terrible tank.
Pros - High RoF - Good gun handling - Armor has improved over the tier V, especially in sides - Shares top gun with Comet
Cons - Glacially slow (20kph) - Armor isn’t that good, very flat - Still has weakspot behind the front of the tracks - Mediocre pen - Poor alpha - 4 Degrees of gun depression - Light for a heavy tank
Playstyle
Side scrape when you can, using the good side armor to bait out shots. Be warned, that when side scraping to give your sides a very effective 200mm of effective armor, at the very back of your hull is a section that will have only ~40mm of effective armor. You probably won’t have to worry about it though as most enemies will prefer to shoot you in your flat turret face, overmatchable turret roof, or frontal track weakspot.
Your quick firing gun allows you to keep many tanks perma-tracked, but that’s about the only good thing I can say about it. Your pen isn’t much improved from the previous tier nor is your alpha. It basically feels like the same gun, but now you can run into IS-3s. There is not even good DPM to make up for the deficiencies.
Don’t worry though; in exchange for all these “upgrades” your tank now goes almost 20% slower. So you may never even have to worry about how to sidescrape or how bad your gun is. You may never even make it to the battlefield.
Setting up the tank
Ammo 50/30(min)/4(max) AP/APCHE Thoroughly unimpressive gun, but at least the shell count is ok. Bring plenty of gold for those bottom tier matches. There are plenty of tier 8 tanks conspicuously lacking in weakspots that you’ll struggle with even with gold.
Equipment Rammer and vents then your choice of GLD, IRM, IH, turbocharger, optics, or binos. See Churchill I section for details. This is the first tier that has a boosted equipment slot. Like all heavy tanks, this a boost to survivability and should probably be used for vents but could conceivably be used for IH.
Consumables Med kit, repair kit, and either auto extinguisher or food How original.
Directives Same as Tier V: 6th sense if you don’t have it trained, otherwise nothing unless marking.
Crew skills - Commander: sixth sense, recon, BIA, repairs - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader: BIA, safe stowage, repairs - Radio Op: Situational awareness, BIA, Repairs As if this tank didn’t already have enough working against it, for some reason it and the Black Prince are the only two tanks in this line to get a radio operator.
Rating: 1/10

Tier VII: Black Prince

Slow, antiquated, weak, best attribute is leading on to better things. Insert UK comparison joke here.
This is the ultimate Churchill. Sadly, that means it shares the slow speed, poor armor layouts, and anemic guns that make all the Churchills mediocre at best (except maybe the premium one). This tank does have two key upgrades that make this tank stand out compared to its predecessors, though. Number 1: twice as much gun depression. Number 2: an actually decent turret with no overmatchable forehead or easily penable face. It even has a mantlet for once! Unfortunately, these are not really enough to redeem the other qualities of the tank. If this was a tier lower, it would be pretty good, but it isn’t.
Pros - Pretty cool name - Good gun handling and accuracy - 8 Degrees of gun depression - Actually good turret - Top gun can be unlocked on the Centurion - Decent health pool
Cons - Slow (20kph) - Same armor layout as previous 2 tanks, but a bit thicker - Front of track weakspot - Abysmal alpha (150) - Low pen (171mm) - Surprisingly light for a heavy - Mediocre DPM
Playstyle
The side scraping playstyle of the Churchill VII continues in the Black Prince, but now your turret isn’t so much of a liability. The added gun depression actually lets you pay ridges for the first time since Matilda. The gun is awful, though. It has no redeeming qualities other than being quick to aim and good at perma-tracking. If you can track something, go for it. It can mean a tasty feast, but such opportunities can be a bit hard to come by in most games. You aren’t a true front line tank, but be careful not to play too far back, as you don’t want to be left behind while your team mops up.
Setting up the tank
Ammo 50/30(min)/4(max) AP/APCHE The pen on this tank is too low to not carry significant reserves of gold. Luckily, it has the space to do so.
Equipment Rammer, vents, v-stab, optics (pick 2-3) other possible options: IRM, IH, turbo British tanks get access to v-stab a tier earlier than most nations, which is a nice little bonus. V-Stab is the best equipment that helps aiming; IRM only provides half its benefit, but also boosts turret and tank traverse. Hardening provides some nice extra hitpoints and makes your tracks fully repair and repair faster (along with a few other minor bonuses). Turbo, as mentioned in the Churchill I section provides a flat top speed buff, meaning it disproportionately boosts slow tanks. The Black Prince, for example, gets a 20% buff to top speed. Use the boost slot for vents or maybe IH.
Consumables Med kit, repair kit, and either auto extinguisher or food Oh, daring today, aren’t we?
Directives 6th sense if you don’t have it trained, otherwise nothing unless marking.
Crew skills - Commander: sixth sense, recon, BIA, repairs - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader: BIA, safe stowage, repairs - Radio Op: Situational awareness, BIA, Repairs Note: the Radio Op will not carry on to the rest of the line
Rating: 3/10

Tier VIII: Caernarvon

A strong contender for the best tier VIII heavy, premium or otherwise.
This tank may be the greatest redemption story in World of Tanks history. What was once the worst tier 8 heavy with bad DPM and alpha, is now arguably the best tier 8 heavy with ungodly DPM and better alpha. This thing is an absolute monster that somehow gets slept on. This tank is so good that it is one of the few tech tree tanks that is better than its corresponding premium (post T26E5 introduction). Seriously, look at this thing compared to some of the other excellent tier 8 heavies. It’s absurd and a much needed change of pace from the Churchills
Pros - Ungodly dpm (2600 base) - Superb accuracy - Good pen - Good gun handling - 10 degrees of gun depression - 400m view range - Significantly more mobile than its predecessors (34kph) - High HP
Cons - Still on the slower side for heavies - Frontal ammo rack behind lower plate. Susceptible to ammo rack + tracking shot. - Turret weak to gold/TD/tier X rounds (~260mm effective) - Weak engine deck (17mm) - Mediocre hull armor - Expensive to research (same XP as the Conq)
Playstyle
This tank marks the introduction to the high tier British HT playstyle. It excels at playing ridgelines using its gun depression and strong turret to limit exposure and monstrous DPM to melt opponents. When it can’t use a ridgeline, this tank actually can sidescrape decently well despite its mediocre hull. One must be careful when doing so, as not angling enough exposes your lower plate, and over-angling makes your side pennable and opens you up to the disastrous track + ammo rack (ammotrack) combo). This is not a press W and win tank. One quark of the tank and both tanks after it is that the left side of the tank (from driver’s POV) contains most of the ammo racks, so if you have to choose between exposing your left or right side, always pick the right side.
Setting up the tank
Ammo 30/17/3 AP/APCHE Nothing too special here. Solid standard round, decent gold round, and mediocre, but still useful HE. This tank isn’t too lacking in shells, so it’s not squeezed on the selection.
Equipment Rammer, optics, v-stab, vents (pick 2-3) Other possible options: ModCon (modified configuration), maybe turbo Fair standard equipment options. ModCon is worth considering due to the Caern’s lower glacis ammo rack. This would prevent one detonation along with boosting durability and repair speed of the modules. Turbo is not high on my recommendations list, but might be useful if the 34.3 kph isn’t cutting it for you. Use the boost slot for vents if equipped.
Consumables Med kit, repair kit, and either auto extinguisher or food Personally, I prefer auto-extinguishers because I dislike being on fire, but it’s not a common enough ailment to necessitate it.
Directives You should probably already have 6th sense by now. If you don't, run the directive to get it while you continue to train it up. I wouldn’t bother with any of the other ones unless you are going for marks, in which case run the bonus to rammer, vents, or optics or run the Firefighting one and run food in the 3rd consumable slot.
Crew skills - Commander: sixth sense, recon, BIA, repairs - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader (Radio Op): situational awareness, BIA, safe stowage, repairs
Rating: 9/10

Tier IX: Conqueror

A gun that comes with a tank
The conq marks the introduction of the excellent 120mm L1A1. This gun provides excellent characteristics to the tank at the cost of DPM compared to its predecessor. The DPM is now only average. Despite the lower DPM, the excellent accuracy, handling, and pen combine to make sure this tank stacks up damage quite adeptly.
Pros - Excellent gun handling and accuracy - 400m view range - Strong turret - 10 Degrees of gun depression - Good pen - 120mm pen HESH - Cheap to research (same XP as Caern)
Cons - Frontal ammo rack (ammo track possible) - Noticeably less DPM than both its predecessor and successor - Not fast - Weak hull - Very weak engine deck - Although turret looks very similar to the S Conq, it is actually weaker with a worse cupola and a small viewport weakspot on the tank’s right - Only 35 shells
Playstyle This is a ridgeline tank like its father before it. It gets access to a much beefier gun than the Caern, but pays for this by losing ~600dpm. This lower DPM and weak hull mean you should probably be a little more careful than in the other high tier british heavies. This tank is all about the gun, and should try to avoid knife fights as best it can. That being said, it can still sidescrape in a pinch. The true home of this tank is playing a ridgeline at range using it’s strong armor, accuracy, and view range to dominate opponents.
Setting up the tank
Ammo 18/12(min)/5(max, unless running all gold) All of the shells are quite good, but 35 capacity makes itself felt when you are trying to make a good mixture
Equipment Rammer, optics, v-stab, vents (pick 2-3) Other possible options: ModCon, maybe turbo Vents in the boost slot (if used) See Caern for details.
Consumables Med kit, repair kit, auto extinguisher or food Very unique. Much wow.
Directives Unnecessary unless you are going for marks, in which case run the bonus to rammer, vents, or optics or run the firefighting one and run food in the 3rd consumable slot.
Crew skills - Commander: sixth sense, recon, BIA, repairs - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader (Radio Op): situational awareness, BIA, safe stowage, repairs
Rating: 8/10

Tier X: Super Conqueror

What's the difference? Presentation.
When this tank was introduced, it completely invalidated the T110E5 and FV215 as hull down heavies. The S Conq was the new premier hull down tank at tier X, and it held this title for many years... and then the Chieftain happened. With better alpha, pen, view range, turret armor, and most importantly speed, the Chieftain makes the S Conq a second rate competitive tank in the very role it once made two other heavies second rate. The S Conq is still quite good, excellent in fact; it just has to compete with one of the strongest tier Xs in WoT history.
Pros - Excellent turret with very bouncy cupola extremely difficult to pen without HEAT - Best in class gun handling (almost, FV215b has better handling) - Excellent accuracy - 10 degrees of gun depression - Lots of spaced armor around the turret and upper plate gives good HEAT and HE resistance - Excellent DPM - Best in class rate of fire - 120mm pen HESH shells
Cons - The T95/FV4201 Chieftain exists and out class the S Conq - Frontal ammo rack behind lower plate (left side, ammo track possible) - Fairly slow - Very weak engine deck - 120mm w/o HEAT gun struggles with tanks like a STRV with 40+mm of very sloped armor - Shell count is just low enough to sometimes cause issues
Playstyle This tank marks the peak of the playstyle you’ve become familiar with from the Caernarvon. Play ridges where you can. Track tanks if you have the opportunity; you can often keep them there permanently. In more urban maps, you can also side scrape fairly effectively. You do need to watch out for people shooting HE at the top of your turret and gold being shot just below your gun, which will often pen.
Setting up the tank
Ammo 20/15(min)/5(max, unless running all gold) AP/APCHESH All the shells on this tank are quite good, but 40 shells goes fast with the excellent rate of fire, so you can’t always take as much HE or standard shells as you would want.
Equipment Rammer, optics, v-stab, vents (pick 2-3) Other possible options: ModCon, maybe turbo. Boost slot for vents (if applicable) Same as Conq and Caern. See Caern for details.
Consumables Med kit, repair kit, auto extinguisher or food Same ole’ same ole’
Directives Unnecessary unless you are going for marks, in which case run the bonus to rammer, vents, or optics or run the Firefighting one and run food in the 3rd consumable slot.
Crew skills - Commander: sixth sense, recon, BIA, repairs - Driver: off road driving, BIA, smooth ride, repairs - Gunner: snap shot, BIA, repairs, armorer - Loader (Radio Op): situational awareness, BIA, safe stowage, repairs
Rating: 9.5/10
This is a line of extremes. This has some of the worst tanks tier for tier in the game, but also some of the best. This was the second line I ever ground down. Back then the 215b was the tier X and the caernarvon was trash. Back then, I was too new to the game to realize how bad some of the tanks were. (One of my first reddit posts was about how I liked the Black Prince). I’m a bit sentimental about this line.
Would I recommend the line to new players? Probably not. Tier 5 - 7 are quite lacking and aren’t going to be the heavy tanks you imagine when you hear “heavy tank”. They need a buff of some sort. The high tiers, on the other hand, are excellent, even if the S Conq is in the Chief's shadow a bit. Now that the Chief is banned in ranked, the S Conq is an top tier ranked vehicle. It was my go-to chevron earner this past season.
I definitely think everyone should grind this line at some point, but knowing what you’re getting into and having some free xp saved up will make it a lot less painful. It’s rare that you get a line where all 3 top tiers are as consistently excellent as this. One final note at my editor’s request is that the entire line has AP/APCR standard/gold shells. This means there is no noticeable downside (other than cost) to firing all gold. If you are struggling with the mid tiers or are going for a three mark, it may be worth considering only packing the premium shells. The high tiers definitely don’t need it to perform well, but there isn’t any drawback to doing it if you can afford to do so.
Previous Tech Tree Tuesdays
submitted by Canteen_CA to WorldofTanks [link] [comments]


2020.08.12 22:06 takeitordont Ending my rewatch

(I’m gonna say things that might literally upset you)
I’ve just finished my 2nd rewatch and I must say that the ending (for me) presented no tension about Tony’s death at all. My reading is widely different than what I ever read online. To give an example of how much it is different, in my reading Silvio is a traitor. He killed Burt Gervasi at the beginning of The Blue Comet because Gervasi was approached by Silvio about switching sides and refused. That’s why Silvio only mentions it to Tony after it’s done.
Same thing with ... Bobby Baccala. You thought Janice was gonna let slide the fight the two guys had? No way, it was life and death, dog eat dog. Just like Uncle Pat says in the Finale about her being after Junior’s money, that’s a proof that she just can’t be trusted. She had 2 lovers that she tried to use against Tony, and the third too. Bobby’s whole thing about "not hearing it before it happens", it wasn’t about the gun shot, it was about the plotting.
Starting already in Chasing it, Tony decides to test all his most trusted men. He starts with Paulie for reasons, and Paulie passes the test. He does it with Hesh, and Hesh doesn’t. Hesh panics and fears Tony. As he himself says, "once cornered, they turn into animals"... but truth is, Paulie was ready to die and Hesh wasn’t.
This theme is echoed later through AJ’s English class in the Second Coming, where he reads that the "best lack all conviction, while the worst Are full of passionate intensity." But I’ll come back to the second coming proper.
So what Tony does is that he sets up his men. He already has been warn that NY is moving on him, and he knows some of his guys are traitors. So he arranges to have "two zips" come from Italy, and with the help of Paulie he line them up, just like in a train, with Paulie at the middle to know if the problem came earlier or after. He lets Silvio with Bobby (despite Bobby being supposed to take the lead) so he can verify about him too.
The result came inconclusive: the hit is a big failure and actually Phil was hiding from even earlier, confirming Tony’s suspicions.
The way Silvio mentions it matters a lot, because he chooses to use Paulie as the scapegoat: "he messed up but he says he did nothing"... Now Tony knows the truth, and Silvio was in.
To be honest, there’s actually a long history of Silvio undermining and threatening Tony’s power. As early as season 3 Silvio and Tony are at odds and joust on multiple levels. In the season 4 first episode, Silvio openly proclaim his status by boosting materials from the construction site against Tony’s order, and then disrespecting him at his house (bringing a light envelope he presents like he knew that Tony couldn’t refuse). Tony says to him that "he knows he’s gonna pay", and indeed in the season 6 first episode (iirc) Tony reiterates his policy. He says that he doesn’t care if people don’t like him, but that it "will be dealt with in time".
Even Christopher was feeding informations to New York. The accident, coming back from A meeting? He has a hat but also he anxiously up the volume of his radio at a moment where Phil is discussed personally. Chris was anxious that Tony remembers his own words that would put him at odds against NY. And let’s be honest, Chris was a long time rat for New York. He already concerted with Johnny Sac in the episode where Baccala Senior is discussed (I won’t beak in...).
So, yeah... That theme of Tony being all along, circled by shark is not something new for Tony either. The pep talk he gives his capos, "where’s the fucking money", was filmed in that very bleak chromatography because Tony realized back then in what snakepit he truly was.
The ending scene itself, I give it a much more familial theme that people usually do. For me Tony is not at odds for his life (but maybe jail). There is indeed a rat, and in my opinion it’s Carmela. Mink pretends he doesn’t know but he actually does, which is why he stares at a CCTV of two strippers (Adriana also had her issues because of CCTV), and Carmela finally open her eyes. She saw in particular Tony being beyond despicable in his son’s therapy and she decided to act. Tony and Mink eating, and Tony taking the ketchup bottle to slap it himself is also telling, in my opinion. She’s the source of the indictments.
It also resonates with an old theory of mine from season 1, where Livia was a rat in order to save Tony. She conspired with Junior officially, but she otherwise dated Green Grove’s director and fed through him infos to the feds. And let’s face it, no one could wire her room without her knowledge.
So there you go, you have a summary of my understanding of the show, which is (I didn’t lie) widely different from what people focus about. I let out AJ and the "second coming" thing, it will be better in a post on its own.
I didn’t go into much detail on anything but I can. I ponder each of those subjects individually and I know I could make a very strong case for each. I don’t exactly plan to do that though, because I doubt my theories will be welcomed by many people as is already... I hope you keep it somewhere in your mind for your next rewatch though!
submitted by takeitordont to SopranosImmemorial [link] [comments]


2020.07.22 04:32 GrundesWaldUndGotha Notice anything about these friends of ours?

Notice anything about these friends of ours?

Think this dream sequence from the first episode of the Second Season begins the foreshadowing for the final episode. Interestingly enough the final episode \"Made in America ends on is released in June but takes place in maybe September. The scene in this dream is in June and Hesh discusses the phenomenon of \"spring Snow.\" Hesh then gives a date \"September 5th\" as the day Tony will die.
Look who is standing and who is seated.
I think the secret tagline to this show is "A man accepting the inevitable [death]." We see the decline of the mob, decline of family, decline of Tony, decline of American dream. And because this theme is so central to the show, they were most certainly planning Tony's death from the beginning.
EDIT: There is a calendar in the family safe house on Made in America 6:00 minutes in but I can't make out what month it is.
submitted by GrundesWaldUndGotha to thesopranos [link] [comments]


2020.07.06 16:53 Sal_Bonpensiero Junior and Richie Aprile similarities

-Junior and Richie both are very resentful people. Hesh said Junior is driven "in toto" by his insecurities. Richie walks around with a chip on his shoulder.
-Junior and Richie were both outshined by their younger brothers: Johnny Boy, Junior's younger brother, was made before Junior; Richie's younger brother became Boss while he wasted away in jail.
-Both lacked sufficient respect in the Family to be respected as Boss. Junior was put in charge only to avert a war, and Tony undermined his authority; Richie "couldn't sell" the idea of killing Tony.
-Both wore out of date fashion when they were young: In the late 1960s, Junior dressed like it was the 1940s (compare how he dresses to Johnny). Richie in year 2000 AD Jersey dressed like it was 1985.
There really is a lot of parallels. The only difference is Janice. Makes me wonder how young Junior is gonna be portrayed in the movie.
submitted by Sal_Bonpensiero to thesopranos [link] [comments]


2020.06.16 21:32 BillyMac05 Each Character - Best and worst trait

Okay I realize I'm missing some characters but wanted to make responses a bit more user friendly. List your best and worst character trait of each main character.
Tony - B - Loyal to family (both of them), despite the infidelity still found ways to show his gratitude to Carmella - always defended her with AJ, Meadow, etc. W - Temper / Rage
Carmela - B - Makes an effort to keep the family together W - Knowingly enters into a lifestyle and while enjoying the riches of it, then complains about the frustrations of how fierce and cold it can be
Meadow - B - Was nice to watch her mature and become more rational and less of a brat as she aged - carving out a place for herself in the world that didn't seem to be handed to her W - Still bit naive as to how the world works at the end and too quick to label everyone a victim of the govt, the police, the powers that be with little regard for being accountable for oneself
AJ - B - Despite Tony as a dad, all indicators are he treated women very well - he seemed to respect and cherish his girlfriends. W - Spoiled little wenis whenever he was asked to act like an adult
Janice - B - Lived life on her own terms and didn't care what ppl thought of her W - A user in every way.
Junior - B - In the end, was a pretty reasonable man all tolled. Bitched a lot but earned what he had and didn't take short cuts. W - Crotchety to people who cared for him - Bobby, Murph, etc.
Sil - B - Wasn't very high drama. Went about his business with few complaints. W - Vicious temper at times
Christofah - B - Tried to respect the tradition of what being made meant. Loyal to Tony despite ups and downs W - Acts without thinking
Adriana - B - Really is one of the kinder, gentler souls on the cast. W - Too loyal for her own good. Those around her bring her down and she didn't act / think for herself until it was too late.
Artie - B - Great working class guy that sought excitement - hung on the fringe of it - but was smart enough to stay grounded to his true self. W - Not a very good problem solver. Too easily influenced and didn't seem like he could make big decisions easily.
Hesh - B - Had wisdom and used it well. Gained a great life by being smart. Shared his knowledge with others to help them. Gained respect from ppl from all walks bc he related to a lot of ppl well without kissing ass. W - Could act childishly when people crossed him.
Pauly - B - Had a fun 'nostalgic' way about him. He really cherished the past and learned a lot from it. W - He got lazy in his later years and when his status started to fall a bit, didn't step up and amp up the energy to make things right. Rested on his laurels.
Bobby - B - A sweet and gentle guy trying his best to be loyal to the tradition but not get pulled into the darker trappings of the lifestyle. W - A whiny pussy who could be easily manipulated.
Carmine Sr - B - Straight shooter. Pragmatist. W - Joyless and boring.
Phil - B - Pretty smart and tough as a boss. He wasn't easily intimidated. W - Probably more manipulative than any character. Grew completely unreasonable as he aged.
Johnny Sack - B - Loyal to his wife even though she was fat and annoying. W - Lied to others for the purpose of keeping the peace - not realizing the havoc and ill-will that can create needlessly
Melfi - B - Dealt with life's disappointments and took shit and cynicism from about everyone she turned to and dealt with it with class and dignity. W - Seemed like she would be very difficult to date - too difficult to please and a bit too complicated a person.
I know I missed a few but couldn't come up with a redeeming feature for Livia and didn't want to start going down the whole list (Carm's friends, her parents, Philly B, Patsy, etc). This is more than enough fodder to mull through.
submitted by BillyMac05 to thesopranos [link] [comments]


2020.04.24 09:34 Ardorus Sacrifices #7

Twenty four hours thirty minutes Post contact
Hyperion city: Front lines
The muted crack of gauss rifles filled the air as Pioter's squad advanced deeper and deeper into what had once been his city. Rubble filled the streets, bent rebar stuck out of chunks of shattered concrete. he peeked around the corner down what had once been main street the area looked just a little too clean, a little too clear... "Ambush, take a look at the library, its sight lines are too clear. Someone's cleaned out the rubble." Pioter whispered over the tac net. "Agreed, Frag em out." Ordered Chernov. The two infantrymen nodded, Nathan slotted a grenade into his weapons underbarrel magnetic launcher and stepped out of cover for a moment before pulling the trigger.
The window into the library shattered for a moment, there was calm. A beetle threw themselves out the window, and Pioter shot them in the center of mass. Then the grenade went off. Every single window in the ancient building's first floor simultaneously blew out as the high explosive fragmentation grenade hurled razor sharp iron shards throughout the confines of the buildings first floor, Nathan fired again, pumping an incendiary grenade into the second story. The buildings fire alarms screamed as it began to slowly burn down, a lethal white fog spilling from its windows igniting everything it touched. "I love the smell of napalm in the morning." Nathan said chuckling. "Those are white phosphorous grenades Nathan." "Potato Patato." The fireteam continued onward towards the objective, the Hyperion city starport.
Hyperion City: Ruk Base camp
Groundmaster Lek Koz was scrambling to make sense of the situation, his troops had been dispersed into penny packets in order to hunt down the Hue-man hit squads, It seemed that the Hue-mans had reacted by consolidating their forces and they were now making a concentrated push, effortlessly cutting straight through the units he had managed to intersperse between his encampment and the Hue-man advance. Fortunately for the groundmaster however it seemed that they had virtually nothing but foot infantry. It was time for him to give the Hue-mans a nasty surprise of his own for once. He tapped an Icon on his command table and dragged it into an intercept position.
Hyperion city: The front lines
Major Stukov watched as the guard platoon flitted around the pillbox's line of fire and nodded with approval as a trooper took a knee, unslinging and expanding a weapon from his back and raising it up onto his shoulder. A moment later, the hastily constructed bunker's occupants were shredded as the concrete lining the bunker interior shattered and was sent careening about the pillbox interior by the one hundred and forty millimetre HESH shell fired from the Privates Recoilless rifle. the weapon was collapsed back into its transport mode and the troops resumed their advance, the stop had barely cost them forty seconds, good timing to be sure, but they had to move faster. "Double time!" Stukov roared. His troops complied without hesitation.
Major Stukov's haste nearly cost him his life, instead it merely cost him an arm when the ambush hit the side of the infantry column. He had gestured for the platoon to begin spreading out, and a plasma bolt the size of his leg blew off his arm from the shoulder down.
The Major hit the dirt with a scream of rage and pain. Out of the corner of his eye he saw what had hit him, four quadrupedal combat walkers, each one had a duet of underslung heavy plasma guns, and a large bore weapon turret on its back that protruded ahead of its front, what he assumed was the machines main gun.
Much to Major Stukov's pride his men didn't seem impaired by his absence at all, breaking up as the machines ripped into the boys and girls he had called his own for over four years now. They were the best he could make them, unlike in the ancient soviet union, the Russian federation believed in training, he'd not had the best equipment, or an endless budget but he'd used every scrap of it he had to make his troops some of the best on the surface of the planet. That dedication, that determination, that elan, that he had painstakingly crafted into every single trooper under his command showed through now as squads drew fire from each of the machines as they covered for the recoilless rifle teams.
Stukov tried to turn his head in order to get a better veiw, but realized he couldn't. He was disappointed in himself, somehow, he found the strength to force himself up against a brick wall, he leaned back against it as his vision dimmed for a moment from the effort. He watched as the rifles finally got into position, he was so proud of these men, proud of how they moved so seamlessly like a well oiled machine, of how they managed to drag the wounded back to a fallback point they had determined in seconds, of how they instinctively moved to just the right piece of cover or left just enough room and kept up just enough fire to let the recoilless rifle teams bring their weapons to bear. He felt a rough grip on the back of his armor's drag handle and he began to slide against his volition back towards the cover of an outcropping of rubble.
"Relax Major, we'll get you back to safety and patch you up, get you a blood infusion, slap on a medical stim pack and you'll be right as rain." Stukov recognized that voice, he'd chewed out that voice often enough to have memorized the name and face to match it. "Popov, you idiot, you're the only Medical officer we have left! what are you doing coming out here yourself?!" "Keeping you alive to bitch at me more Major. now stay still, I need to insert the IV." Stukov felt the needle punch through his skin as Captain Popov inserted the IV into his arm. "Stay still, and try not to move too much, your arm's a write off Major, I hope you weren't left handed." "Popov-" "Major, we can talk later, now, I have patients to save." Stukov looked to his right and, the rifle teams were only a few dozen meters away... at least he would get to watch them put their training into use.
The Recoilless rifle is an old weapon, dating back to the Second World war it works on a similar principal to most rocket launcher systems, with the exception that instead of a rocket engine it relies on a propellant charge to fire the shell, since some velocity is lost upon firing to help counteract the recoil, they often have an inferior range to a real cannon of similar scale.
Each of the recoilless rifle teams were equipped with a one hundred and forty millimetre variant of this weapons system, they were old, second rate weapons, their ammunition was insufficient against heavy armor, but they were light, cheap, simple to maintain and easy to use. Perfect for colonial guard troops. And there was a lot of them arrayed against each enemy combat walker. Stukov's spearhead was essentially an over strength company of light infantry, and he had liberally distributed out the heavy weapons and ammunition for the recoilless rifles. Thus instead of facing six recoiless rifles, the walkers were in reality facing twelve, and as a very famous Russian had once said, "Quantity is a quality all of its own."
Once again, the Russians proved this axiom true. One shell did nothing to the light assault walkers shields, two barely managed to break them and leave the crewman exposed, and the third struck the small crew cabin on the combat machine, blasting a hole in the control pod and smearing their pilot across the insides.
Stukov struggled to his feet and pushed the medic away with a snarl, he picked up his pistol."They took my arm," he said as he addressed Popov, "that was a mistake. They should have taken off my head." "Sir, you need-" "to get moving again yes." Stukov said glaring at Popov.
This victory... this was not cheap... twenty men had died, another ten were badly wounded. They had died for him, unquestioningly. Those deaths were on him and him alone, they were his burden to bear, he would not let their deaths be in vain.
Twenty five hours post contact
Hyperion city: Ruk base camp
"They brought down the Light armor detachment Groundmaser, apparently they brought some forms of primitive cannons with them and salvoed their fire in order to break through their shields and kill the pilots." "Hue-mans... I Hate Hue-mans... How long until the artillery is unpacked and set up?" "one hour sir, getting out those light combat walkers put us behind schedule.""damn it... how soon will they get here ?" "at their current pace sir, they will arrive in half an hour." "how many legionare's have we managed to consolidate ?" "three cohorts worth Groundmaster." "that should be plenty..."
Twenty five hours post contact
Hyperion city: the front lines
Lieutenant James Allen, US Home guard was in over his head, and he knew it. "How fricking many of these things are there?" He asked as he switched from target to target. "Too Fucking many LT." Responded Sergeant Howards." Gun's starting to overheat sir," A nervous Corporal Kyle Wheeler said from his position behind the squads M-7 medium machine gun "I didn't know they did that ." "neither did I Corporal" "Hope yall brought your mono knives," Sgt Howards said with a laugh "This looks like they have more bodies than we might have ammo. It's gonna be a mighty big let down if I'm the only one who can Fix bayonets!"
The platoon had ranged ahead of the main spearhead in order to scout out an assault path. That was when they had ran into what appeared to be the enemies main force, they were pinned down and encircled inside the crumbling office building that they were using as a holdout. Surrender they had agreed from the start, was not an option. So now they were surrounded, outnumbered thirty to one, and running low on ammunition. On the bright side reinforcements were closing in on their position. The steady rattle of the Corporals Medium machine gun was comforting to the Lieutenant as he set back to work, after all the beetles weren't exactly going to kill themselves right.?
Twenty five hours fifteen minutes post contact
Hyperion city: Ruk Base camp
"sir, the human scouting party we surrounded is still alive" "that's preposterous, we have them outnumbered fifty to one! why hasn't the regional legionary ground leader simply charged them?" "sir the casualties-" "Hang the casualties! I refuse to allow a blight like that on my flank INSIDE my lines. Drive them out, damn the cost." "I shall convey your orders to the ground leader immediately Groundmaster."

Twenty five hours twenty minutes post contact
Hyperion city: Hyperion city starport
"We'd better hurry, Major Stukov cannot sustain this level of casualties indefinitely..." "then shut up and push Pioter! I can't get this thing open on my own" "Yes Sergeant." "And when we get home, drinks are all on me." "I'll Hold you to that Nathan, now. One. two. three. PUSH!"
submitted by Ardorus to HFY [link] [comments]


2020.04.11 21:10 Sal_Bonpensiero Tony's blind spot for Chris

The more I rewatch the show, the more I don't get their bond or why even as late as S4 Tony has faith and trust in him.I get that Chris' dad was like a mentor and big brother to Tony, but that's not Chris himself.From the very beginning of the show all we see is Chris consistently fucking up or being insubordinate or not listening or questioning Tony's authority. I understand there's a father-son relationship there, but I also don't get how Tony could just not see that only was Chris not really cut out for their way of life, but that he'd be an utter failure as Tony's planned successor.
S1, he's talking about screenplays, causing problems between Tony and Junior by hijacking Junior's truck, questioning Tony's authority in front of made men (when Jackie dies) "I gotta question your leadership", breaking step with the Family ("Hesh has gotta do the right thing!") in the middle of the Massive Genius sitdown, etc.
S2 we see that Chris has been handed a MASSIVE responsibility - running Webistics - and we see he doesn't really give a shit. He leaves the office in control of two psychos and they beat a guy, cause two stockbrokers to quit, and steal a Porche from the same building Webistics is in. Then, he tries to make a run at the movie business again and Tony gives him the first of several chances: You can go outside and leave this life, and I will never see you again, or you can dedicate yourself 110% to me and this business and that's it. He literally offers Chris a chance to get out. Chris instead decides to stay. He's taken on a trip to Italy to meet with REAL Cosa Nostra and doesn't spend a single minute learning anything, or helping and spends his entire time getting high with some other skeeve.
S3 Chris gets made, but he's shown to be an ineffective manager of the sportsbook, he has problems with the hierachy system and paying for dinners for the senior guys, he takes Jackie along to a heist Jackie tipped him to despite Tony making it more than clear that he does not want Jackie involved. The whole incident with the Russian, although that was Paulie's fault. Then questioning Tony's judgement yet again after Jackie takes the card game.
S4 he's beginning to feel disenchanted with Tony, questioning why he's driving again, and then Tony gives him the guy who supposedly killed his father. He bungles being Acting Capo and is easily manipulated by Patsy into ripping off a multi-million dollar job site. He tries to hand off a major union decision to Chris and Silvio to test Chris' administrative skills, and apparently, they both bungle it so badly that Tony is furious and they have to redo it all over again. He misses a heist or some sorta job cause he's high. He's bringing Adriana along to pick ups from the Esplanade. Even if she wasn't a rat, wives and girlfriends aren't supposed to come along for collections. At his intervention he literally disrespects Silvio, Tony, and Paulie in front of a bunch of civilians and even alludes to the Russian incident in front of Carmela and the other non gangsters present.
S5 he does nothing but bitch and moan about how jealous he is over Tony B. He threatens to murder Tony over the Adriana thing and even points a gun at him and destroys his car. He bitches about Tony again after Tony is the one who takes responsibility for Adriana and spares Chris: "What does Tony B have on this guy?" He openly admits to taking Adriana on collections and that she might have gotten info for the Feds on the cigarette operation because of Chris' carelessness.
Speaking of the cigarette operation, Chris again shows an inability to lead - he doesn't make sure that the operation is handled the right way and that the guys Chris has had doing the legwork have been selling cigarettes without the stamps on them, the Feds and ATF are all over it due to Chris mishandling it.
S6, he's been promoted to a Captain between Seasons. While Tony is in a coma he immediately uses the opportunity to YET AGAIN take a run at the movie business after being warned TWICE not to do it. When Tony awakens, he takes advantage of Tony's weakened state and plays the "Adriana card" to get him to okay it. He's openly questioning Tony YET AGAIN on Tony's decision to have the Zips kill Rusty. He even calls Tony's decision a "pussy ass manuever", which implies that Tony is "pussy ass" for making that plan. His distractions with Hollywood cause his crew to spiral out of control and Artie ends up with his business in shambles and almost being killed by Benny because Chris is away in Hollywood not keeping tabs on his crew. He then disrespects Tony by dating Julianna Skiff and lies to Tony's face about it, making an asshole out of him and basically, in a sense cuckolding him even if Tony never fucked her.
He doesn't even bother to visit or call Tony on his actual birthday, but halfheartedly wishes him a belated happy birthday in a phone call a few days later.
He again is distracted and out of touch with his crew, which he blames on being unable to be around booze at the Bing or Satriale's, and in turn as a result, the lack of communication and keeping an eye on things means his father in law is robbed, and he almost kills Little Paulie over it impulsively, causing a potentially massive beef between himself.
With all these almost nonstop fuckups, why did Tony ever think that not only was Chris suited to be a Captain, but to eventually take over the Family?
Every step of the way, Chris literally did nothing to earn the positions he had. What did T see in Chrissy that I'm not?
submitted by Sal_Bonpensiero to thesopranos [link] [comments]


2020.04.10 04:18 ReaconB-O-T Operation Gold Combat Pack

Operation Gold Combat Pack
I decided to try a new format of ship blog were I show off several ships at once
since I'm building ships so quickly, Enjoy :D

(Also I am aware that my title sounds like a cs go loot crate. name suggestions for the next plz)

Paladin Mk4 Cost : 82,295 mats
my older p.t boat the Paladin Mk3 was getting out-of-date quickly and was
inadequately armored (it got ammo racked ALOT.) and it relied heavily on repair bots.
so i decided to design a newer p.t which would be better armored and faster.

Paladin Mk4 stats :
  • Avg speed : 14m/s
  • 22 x 3m missiles
  • light 60mm anti-air cannon
  • 300mm rail cannon firing apfrag
  • on-board repair tentacles and ineffective fuel refinery
  • Cost : 82,295 mats
Ideal for fighting lightly armored craft or working with larger ships in a fleet.
blueprint : Paladin Mk4

Oreo Mk2 Cost : 133,523 mats
This is a follow up the the Oreo Mk1. The issue with the mk1 is that it was designed to counter the plunderer.. and could do only that.. the crams where far to slow to hit anything fast and it relied heavily on repair bots.

Oreo Mk2 stats :
  • roughly the same price as the mk1
  • better armor
  • MUCH faster (Avg speed of 24m/s)
  • decent lams w/ shielding
  • switched from cram cannons to advanced cannons
  • NEW VANILLA FLAVOR!!!!
Best used as border patrol boats as they are cheap and fast.
Blueprint : Oreo Mk2

Eclipse Model A Cost : 171,147 mats

Eclipse Model B Cost : 203,512 mats
These two ship fill essentially the same role, as moderately armored cruisers that are relatively cheap. I found myself lacking any medium cruisers, as i only had cheap gunboats or expensive capital ships, so i built these.
The Eclipse Model A is basically the same as the Model B except it has slightly worse dps.

Eclipse Model A stats :
  • Avg speed of 20m/s
  • 2 x Duel 400mm cannons firing hesh and aphe
  • 2 x Octuple 40mms
  • 4 x power 10 reflect shields plus decent lams
Model B changes :
  • Swapped out the 400mms for duel 100mms firing the same shells.
These cruisers are best for expeditionary forces going into enemy territory.
blueprints : Model A , Model B

Conflict Mk2 Cost : 67,100 mats
The main selling point of this gunships it that it doesn't use ammo, as it uses a pretty nice pac as it's main weapon. It hovers around 900m ish from the target at 300m alt.
I recommend using piercing for most opponents excluding the dwg.

Conflict Mk2 stats :
  • avg speed of 101m/s
  • avg alt of 300m
  • good accuracy on the pac
  • can spawn ten Little Manns (it stops spawning them if the enemy is under 10k volume.)
Best used in the support role with other vehicles as it is cannot finish enemies off quickly.
Blueprint : Conflict Mk2

Edit : the breadboard controlling all the maneuvers is kinda wonky, please comment if it glitches out.
--------------------------------------------------
any constructive criticism is welcome
submitted by ReaconB-O-T to FromTheDepths [link] [comments]


2020.03.23 15:04 GoatThunder151 With the downward power creep of HEATFS, isn't it overdue to give the WWII-grade German, Russian, US, UK, FR, & JP tech some downtiering?

Compensation for power creep has been sorely lacking.
FYI: this is my accumulated opinions from playing and spading the majority of Tier 1-4 tanks in the nations listed above. By playing and spading all of these, I am not a "wehraboo" or "teaboo" or "vodkaboo" or any other derogatory nation-specific nickname.
Reasoning why: including a bunch of options to use that embody the power creep of HEATFS and APDS does not change the fact that the WWII-grade units are overtiered. What do I mean by "WWII-grade" you may ask? Stuff of comparable use to the late-WWII-era German & Russian tech and specifically NOT the stuff built with the same design philosophy that was meant to be better in every practical way. This is why something like a T26E1-1, M26E1, T28, T95, or T30 is "WWII-grade" while a T29, T34, T32, T32E1, Centurion Mk3, FV4202, Caernarvon Mk2, Strv 81, Centurion Action X, KT105, & Panther II (provided we get the option to physically remove the NVD scope from the driver hatch of the tank) are not.
Vehicle list in question:
Germany:
USA:
UK:
RU: Russia in general is a special case, because their 57mm, 76mm, 85mm, 100mm, and 122mm APHE & APHEBC are overperforming in their vertical pen and slope modifiers. 152mm APHEBC is only overperforming in slope modifiers.
JP:
FR:
submitted by GoatThunder151 to Warthunder [link] [comments]


2020.03.22 19:28 doxlulzem What is with Gaijin just giving tanks German ammo at high tiers?

This never used to be that common but it seems nowadays they'll do it more than they don't. Tanks like the CV90105, Rooikat 105, Swedish Leopard 2s, OF-40s, etc. just seem to all have the same shell selections of either US and German HEAT and HESH, maybe US smoke shells, and then either M735, DM23 or DM33 depending on the tank's BR. There's no variation, or unique shells to that tank added even if they're appropriate there.
For example, look at the CV90105. It uses the GIAT TML turret, also used on the AMX 10RC. It has a French turret, with a French rifled gun derived from that of the AMX 30 and AMX 10RC and yet the ammo selection it gets is M735, DM502, DM12 and DM23. Would it be so hard to give it shells like OFL 105 F1 and OCC 105 F3, shells that it would be more likely to see on a French variant of a light tank? The basis of the CV90105 TML was "off the shelf" components so I can see why it might have "standard" German ammo, but it makes the tank a little faceless over what is such an easy addition, adding shells that make it feel more unique.
How about the Rooikat 105? This tank could easily have South African domestic shells to fit the domestic L7-derived GT7 and make it a little more unique. Maybe give it M9718, a domestic South African shell. After all, it's a 90's armoured car, so giving it ammo from the late 70's so you can slap it at 8.7 is quite a big "fuck you" and makes the tank seem way more faceless than it can be. It's just like the Radpanzer except worse since it doesn't even get DM33, despite easily being new enough to get DM33. It turns it from being quite a unique tank the British get to just like every other light fast thing with thermals at 8.7. If they wanted an excuse to give Britain a light fast thing at 8.7, they could have turned to many other stuff like the Olifants, instead of gimping the Rooikat 105.
The Swedish MBTs I can understand from a balance standpoint. People would ree if they had historical ammo so they don't get it. Personally I think at least the Strv 121 could have gotten slpprj m/95 and gone to 10.3 but that's just me.
How about the OF-40s though? They're late 80's tanks and it's very likely that the UAE used DM33 or similar ammo on them, yet in-game they have DM23 and then other US shells. The OF-40 MTCA even went to 9.0 for a tiny amount of engine power over the Mk.2 in the main tree, yet they didn't even give it better ammo to help it fight there?
Obviously this is a more meaningless complaint. Ammo choices are arbitrary, and these are prototype tanks where the ammo they fired in demonstration trials is not what they could have fired if they went into service. But regularly, when Gaijin is faced between adding a shell that makes a tank unique and "just giving it German ammo", they always pick the latter. It could be as far removed from Germany as a semi-NATO country can be, and they'll stick DM23 and DM12 and DM502 on it and ship it out as a €60 premium or a 250,000 RP tech tree tank. They have a shell calculator that removes any difficulty involved in adding new shell types. Why is it so hard to stick the values for M9718 into a calculator and give the Rooikat that? The worst it'll do is make it a 9.0 tank instead of an 8.7 tank. Not like 8.7 is a BR for Britain anyway, they have one useless tank that everyone skips there and a single CAS plane, as opposed to 9.0 where you at least get the Chieftain Mk.10.
Overall, I'd like to see Gaijin make tanks have more unique shell selections. Give the TML some French ammo to say "yes this is a French-made prototype". Give the Rooikat some South African shells, even if only in name. Give the OF-40s and similar shells that actually line up with their dates of service, not shells 10 years younger so you can squeeze them into a BR they don't really fit anyway. It makes everything around 8.7-9.3 seem very samey in a very bad way.
submitted by doxlulzem to Warthunder [link] [comments]


2020.02.29 00:59 RedditorsDoMeFavors What's the deal with people like her? Narcissism?

TLDR at the end.
I'm 20 years old, male. She's 24. We've never been in a relationship, but I think this is the right sub. I'm ready to move on, but I'm a bit curious about the things she does.
We matched on Tinder in late December. We didn't get the chance to go on a date, but we always talked about going on one when possible. She's always been pretty sweet, we'd do video calls and all and she always gave me plenty of attention. It all seemed fairly healthy.
She lives in another city, and we matched during the week she spent here for Christmas. She said she was going to move here...and whether she's still going to do that is a mystery to me. I bet not.
But things got colder about two weeks ago, perhaps a little less. Okay, she was out with friends, that's what I could see from her Instagram stories. They were all enjoying a week off together.
One day, she posted a story at a guy friend's house. The other day, I noticed with an anonymous, secondary Instagram account that she posted a story I couldn't see with my main account. It was a picture of her with her guy friend.
I know she owes me nothing, so I didn't mind it all that much, but it bugged me a little. She hid that from me, even though she didn't have to. We have nothing serious going on.
I told her a friend saw her story and asked her about it. She said she didn't hide it, it's just that her stories aren't showing up to some people. But she admitted they're seeing each other...and then she said they're "just friends and that's it." What? Make up your mind.
I told her stuff like this is kind of upsetting, not because I feel cheated on, but because it is an elephant in the living room. I don't mind if she chooses someone else, but come on, dancing around the issue will only raise more suspicion.
After I said that, she told me to stop. "You're making a big deal out of this, treating me like I'm doing something terribly wrong. I have a life and friends here in my city." What? As someone with a narcissistic father, this is one of the oldest tricks I know. I approached the issue politely. I told her it's okay, so how am I making a big deal out of it? She is, not me.
I told her I didn't mean to sound controlling, in case I did, because I was just curious and a bit upset. She said this is just as hard for her as it is for me...LOL, yeah. "My parents aren't sure if they're still going to move over to your city, they seem to have given up on the idea."
We said a few things (with everything she said sounding either like a lie or being just nonsense) after that and then we only talked again today, exactly one week after that conversation, when she texted me saying she misses me.
Throughout the week, she posted a couple of stories with that guy. I couldn't see any of them with my main account, only my anonymous one. I could see her other stories, though. Sure, her stories are just "not showing up to some people." They watched movies together, she played with his hair, wore his shirt, and so on.
I honestly laughed when she texted me today telling me she misses me with a crying emoji...this is comedy gold. She told me mundane things just to keep the conversation going, because I didn't say much. She thinks I'm clueless, which is pretty amusing to me. I'll act like I really believe she's into me just to see where this goes. I've moved on from her emotionally, though.
TLDR: she's dating some guy (akshualy, hesh jusht a friendsch!) and thinks I'm clueless about their affair. She doesn't text me for a week, then suddenly decides to tell me she misses me and tries to keep our conversation going, since I'm putting very little effort into it. I think she's just a narcissist who needs to feel validated.
submitted by RedditorsDoMeFavors to TrueOffMyChest [link] [comments]


2020.01.25 04:43 RomanKnight2113 Just built a PC, mic picks up nothing but loud static

Just built my first PC a few days ago and everything is working exceptionally except my mic. I'm using a Skullcandy Hesh 3 headset (wired, since B450 motherboard doesn't support Bluetooth), and when I open any app that uses my mic, like Voice Recorder, or, more importantly, Discord, it picks up nothing but incredibly loud static. My first thought was the HD audio cable that connects the chassis' front audio jacks to the motherboard was loose, but it definitely isn't. I double and triple checked. I can't think what else could be wrong. Windows is perfectly up to date, which I think means my audio drivers should all be up to date, and my output audio works fine. My mic on this same headset works great on other devices, laptop, phone, etc. I legitimately cannot even think what could be wrong here. Help!
submitted by RomanKnight2113 to techsupport [link] [comments]


2020.01.16 16:41 onetime4747 Thoughts after re-watching episode 1 for like the 15th time....

So I usually try and watch the whole series about twice a year or so. I watch one episode per night usually 5-6 nights per week. I feel twice a year is enough for me to get my fix, but not too much where I'm over-watching and kind of ruining the show by seeing it too frequently. Finished my last watching session around the end of last Summer so figured now would be a good time to get back into it. If I had to guess I think this is probably like the 13th or 14th time I will be re-watching the whole series front to back and very excited to get back into it.
Some thoughts after watching pilot episode last night:
  1. I always remembered the first episode being kind of lame (by Sopranos standards), I typically always couched my recommendations for this show with a "wait until like episode 3-4, it starts getting much better", but this time I was pleasantly surprised by how much I enjoyed it and how it seemed like a really solid complete episode. Not sure why I always felt differently
  2. Tony looks so fucking young/skinny when you first see him in Melfi's office. Also the way his voice is slightly different than what we become used to for rest of show always throws me off a bit
  3. When Carm and Tony tell AJ that Livia might not come to his bday party; "What so no fucking ziti?" .... which leads to the first of many Tony/Carm "OOOOoooooooooo!" moments, very underrated moment
  4. The whole "Email" gets clipped scene is really good. It's kind of a standard cliche hit, but the way it was filmed and how quickly it happens gives the scene a pretty ominous vibe. I also like how since the very first violence you see on the show is the somewhat cartoonish car chase down/beating of Dr. Mahafi, this scene contrasts nicely and lets the viewer know that yes, this shit is gonna be violent at times
  5. However....after Email gets whacked, that scene where Puss and Chrissy try and throw him in the dumpster? Like the thing is about 12 feet high and they are swinging him at their knees and then just literally chuck him into the side of the dumpster and don't even come close to actually throwing him into the dumpster. Random nitpicking but as they are rolling up the dumpster wouldn't they have VERY quickly figured out that they weren't gonna throw him into it and it was way too high? It always makes me laugh how futile it is, but realistically just seems like not something that actually would have happened
  6. Syl's first lines/scene is SOOOO brutal lol. The guys are sitting outside Satriales (which for some reason in first episode has a sign that says Catriani's or some shit) and Syl goes to talk to Tony about the Junior - Pussy Malonga hit. He literally tells Tony: "your uncle is planning to WHACK pussy Malonga at Vesuvio"....lolllllllllllllllllll. In later seasons got extremely good at writing the dialogue so that crimes were never directly mentioned, code/buzzwords were always swapped in, and pretty much no matter where the conversation was taking place, Tony's basement, the Bing, Satriales, etc the guys always always spoke with care and caution. To have Syl make such a BLATANT statement that has absolutely no caution is just ridiculous and even if the writers were gonna do that at least use the word "Clip" versus "whack" b/c "whack" literally sounds like what a square 45 year old dad who is writing his first crime movie script but has never actually researched what these guys talk like, would think they talk like, if that makes sense. Also I think in same line or next line Syl says something like "Its gonna go down at your friend Artie Buco's restaurant"....like come on, have a little faith that you can just introduce Artie and viewers can connect that him and Tony go way back....just such blatant exposition for the sake of it, and something the show actually always avoided once it hit its peak (example: One day Christopher just has a new wife Kelly, and they never bothered to even explain how they met, just assumed the viewer would understand that they met off screen and it went well and time passed and here they are now)
  7. The Hesh/Mahafi fake HMO scheme seems pretty lazy and would get busted up very very quickly. Also the way they make it like Hesh is some sort of boss himself and getting involved in the nitty-gritty of the HMO scheme, and lending money to Mahafi but having the Sopranos beat him up was very different then how Hesh comes off for the rest of the show, which is as someone who's just friendly with Soprano crew and semi-connected, but not really intricately involved
  8. To actually blow up Vesuvio as the best solution is just ludicrous. This has always bothered me. At what point would someone fairly pragmatic like Tony actually decide that would be the best course of action. "Ay, I don't want this hit to ruin Arties business....so I'll just blow it up instead!" Doesn't compute
  9. The Maitre'D at the restaurant and how he covers for Tony being there recently "Mr Soprano, months we haven't-a seen you, where-a you been" is such a cool little detail
  10. Tony with the "How you doin'?" and stare down of Melfi's date always cracks me up. Then the simple "Whoa" the date lets out when Tony has their table setup is great"
  11. Another bad Sylvio moment at the meeting at the Bing "These guys, take care of whatever they need, on the house" .....obviously knowing what we know, the waitress would have known who Hesh is let alone Tony so that statement would have just not been needed at all. Just a rough start to the series for Syl overall lol
  12. Always remember the Meadow is pouty and skips on tea and scones scene as being much later in the shows run for some reason
That's it for now. Overall felt great to be back surrounded by all my fave characters, watching the hands down best show of all time. I always get a little scared when I start it up again that I'll be too familiar with it, not enough time has passed since last time, it won't be fresh and fun....and I'm always pleasantly surprised to see that if anything its the opposite and I enjoy it even more than the last time I watched it.
submitted by onetime4747 to thesopranos [link] [comments]


2020.01.08 15:32 TechnoMeow Lineup Breakdown By Genre

Shoutout to u/RedPatokaSea for helping with this!! 😘 (all are welcome to provide comments and clarifications)
Indie/Rock/Alternative
Folk/Americana/Bluegrass/Country
Rap/Hip Hop
Pop/Indie Pop/Dance Pop
World/Jazz/Funk/Horns/R&B/Soul
EDM
Metal/Alt. Metal/Funk Metal/Doom Metal
From ATO Records "The planet is in trouble. Dire trouble. But fear not: Melbourne, Australia seven-piece King Gizzard & The Lizard Wizard have returned with "Infest The Rats’ Nest" to save us all, this time armed only with blast beats, an arsenal of well-oiled guitars that are locked and loaded, and a desire to melt faces clean off. Their fifteenth studio album, Infest The Rats’ Nest is by far The Gizz’s hardest and heaviest album to date. How metal is it? Very Metal. Maybe even more."
submitted by TechnoMeow to bonnaroo [link] [comments]


2019.11.21 17:40 The_Human_Oddity The Type 74 Family (initial, mod. B/C, D, E, F)

The Type 74 Family (initial, mod. B/C, D, E, F)

A Type 74 mod. D/E displaying the hydropneumatic suspension, unknown date and location
Introduction
Japan didn't produce a lot of tank variants after World War II, mostly due to its anti-militaristic stance, and as such has few vehicles to work with when compared to superpowers like the United States or Russia. However, one of the tanks we have in-game is artificially reduced into one when it should be multiple. This is the Type 74 which is a mishmash of the mod. C and the mod. E. I will suggest it being split into these following models, and a forum suggestion which has been passed to consideration can be found here. They are all functionally the same except for differences in ammunition choices, and for the initial model it can't use the bicolour camouflage.
List of Vehicles
  • Type 74 (initial model), foldered with STB-1/at same Bat 8.0
  • Type 74 mod. B, mod. C is the same but gets the bicolour camouflage so this model shouldn't be added
  • Type 74 mod. C, at 8.3
  • Type 74 mod. D, at 8.3/not added due to having the same ammunition choices as the mod. C/at 8.7 with Type 93 APFSDS
  • Type 74 mod. E, at 8.7/9.0
  • Type 74 mod. F, at same BR as mod. E/not added due to just having some few extra steel plates compared to the mod. E
List of Modifications (add-on additions that aren't standard and can be applied to any variant)
  • Type 74 Active Infrared Sight (Night Vision)
  • Tank Dozer (reduced ammunition from 50 to 47)

Type 74 (initial model)

Type 74/mod. B/mod. C in winter combat training and camouflage, unknown date and location
The Type 74's first model is simply called "Type 74" rather than receiving a mod. A designation or anything like that. Compared to the STB-1 it is pretty much identical in performance, being equipped with only the L28A1 APDS and the Type 75 HESH. As such it would be best to either folder it with the STB-1, put it at 8.0, or put it at 7.7 right after the STB-1; if it is put at 8.0 it should receive the night vision sight. It's important to note that it can't use the bicolour camouflage.
Statistics
Performance identical to Type 74 except for that it can't use the bicolour camouflage
Ammunition:
  • L28A1 APDS (M392A2/DM13 APDS) (303 mm pen @ 0 meters w/ 1,478 m/s)
  • Type 75 HEP (M393 HESH) (127 mm @ 0 meters w/ 730 m/s)

Type 74 mod. B/C

Type 74 mod. C as seen by the bicolour camouflage, unknown date or location
The mod. B and mod. C would functionally be identical with the only difference being that the mod. C would have access to what is called the "Bicolour Camouflage" in-game. Compared to the earlier model it switched out the APDS for the M735 APFSDS, as such I think this will be best at 8.3.
Statistics
Performance identical to Type 74 except for the mod. B can't use the bicolour camouflage, but the mod. C can
Ammunition:
  • M735 APFSDS (360 mm @ 0 meters w/ 1,426 m/s)
  • Type 75 HEP (M393 HESH) (127 mm @ 0 meters w/ 730 m/s)

Type 74 mod. D

Type 74 mod. D/mod. E, unknown date and location
The mod. D sees the first major change in the series with the addition of the thermal sleeve. This allowed it to fire the Type 93 APFSDS when it came out, but initially it had the same ammunition as the mod. B/C. If it has the same ammunition it should go to 8.3 alongside the mod. B/C, but if it has the Type 93 then it should be placed at 8.7. Alternatively, if the former ammunition choice is chosen, it could also not be added at all due to having identical performance to the mod. B/C.
Statistics
Performance identical to Type 74
Ammunition:
  • M735 APFSDS (360 mm @ 0 meters w/ 1,426 m/s)
  • Type 75 HEP (M393 HESH) (127 mm @ 0 meters w/ 730 m/s)
  • Type 93 APFSDS (405 mm @ 0 meters w/ 1,501 m/s) (if 1993 version)

Type 74 mod. E

Type 74 mod. E, unknown date or location
The mod. E sees the second major change in the series with the introduction of an FCS allowing it to fire the Type 91 HEAT-FS. Like the mod. D, after 1993 it could also use the Type 93 APFSDS which replaced the M735 in that function, and like that the Type 91 HEAT-FS also replaced the Type 75 HESH in its function. This could be added to 8.7/9.0 in the 1993 version to replace the Type 74 we have in-game, and if the >1993 ammunition choice is chosen then it could go to 8.3.
Statistics
Performance identical to Type 74
Ammunition:
  • M735 APFSDS (360 mm @ 0 meters w/ 1,426 m/s)
  • Type 91 HEAT-MP (M456 HEAT-FS) (400 mm @ 0 meters w/ 1,173 m/s)
  • Type 93 APFSDS (405 mm @ 0 meters w/ 1,501 m/s) (if 1993 version)

Type 74 mod. F

Type 74 mod. F with the Type 92 mineroller, unknown date and location
The mod. F is functionally identical to the mod. E with the same history; after 1993 it gained the Type 93 APFSDS which replaced the M735 and the Type 91 HEAT-FS replaced the Type 75 HESH. The difference is that it has several plates added onto the front of it so it could be equipped with the Type 92 mineroller. This could be added foldered to the mod. E due to how similar they are, either in the 1993 version (8.7/9.0) or >1993 version (maybe 8.3), or not added at all due to being pretty much identical.
Statistics
Performance identical to Type 74 except for the addition of extra plates on the front
Ammunition:
  • M735 APFSDS (360 mm @ 0 meters w/ 1,426 m/s)
  • Type 91 HEAT-MP (M456 HEAT-FS) (400 mm @ 0 meters w/ 1,173 m/s)
  • Type 93 APFSDS (405 mm @ 0 meters w/ 1,501 m/s) (if 1993 version)

Closing

Why should these variants with only minor differences be added?
As I mentioned in the first paragraph Japan didn't develop a lot of tanks after World War II and so their choices to fill their top-tier are more limited when compared to other nations. Splitting up the Type 74 into the variants would give them tanks from 7.7/8.0 to 8.7/9.0 rather than just having two MBTs at 8.7 and one at 7.7.
submitted by The_Human_Oddity to Warthunder [link] [comments]


2019.11.20 20:29 Waeningrobert Condense this

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Some in other languages from comments
Du Hurensohn
Verpiss Dich
Ziegenficker
Untermensch
Judenschwein
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Hurensohn
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caralho foda-se merda cona pissa
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Đụ má
肏你祖宗十八代
去你妈的
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Faen
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Con
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All of the blocked words on League of Legends in Spanish
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pedofilo, pedófilo, pedón, pendeja, pendejo, pendejos, pelotudo, pel0tud0, pelotuda, pel0tuda, pene, percanta, perra, Perucho, pete, pierdol, pierdoli&H107, pierdolic, pierdolona, Pinacate, pinche, pinga, pirobo, pito, pitudo, pizda, polla, porno, poronga, poya, Prick, Pricks, prostiputo, prostiputa, prostituir, prostituta, prostituto, proxeneta, pt, Puñeta, Pussy, puta, Putain, Putaso, Putazo, pute, Pute, Putete, putillo, putiyo, putito, putita, putitos, putitas, Putiza, puto, putos, putón, ql, qli40, qliao, qli4o, qlia0, qliaos, qli40s, qli4os, qlia0s, Queer, raghead, ragheads, rallig, ramera, rape, reculia, reculiao, retardado, retrasado, retrazado, renob, reql, rentafuck, rimjob, rimming, rozpierdala&H107, rozpierdolone, rozpierdolony, rucha&H107, ruchanie, ruha&H107, ruski, ruskoff, ruskov, s-c-v-m, s.hit, s&m, s1ut, sackgesicht, sado-masochistic, sadomaso, sadomasochistic, sadomasoquismo, sadomasoquista, salame, salvatrucha, salvatrusha, salbatrucha, salbatrusha, samckdaddy, 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All of Google’s blocked words(2,027)
2 girls 1 cup, 2g1c, 4r5e, 5h1t, 5hit, a$$, a$$hole, a_s_s, a2m, a54, a55, a55hole, acrotomophilia, aeolus, ahole, alabama hot pocket, alaskan pipeline, anal, anal impaler, anal leakage, analprobe, anilingus, anus, apeshit, ar5e, areola, areole, arian, arrse, arse, arsehole, aryan, ass, ass fuck, ass fuck, ass hole, assbag, assbandit, assbang, assbanged, assbanger, assbangs, assbite, assclown, asscock, asscracker, asses, assface, assfaces, assfuck, assfucker, ass-fucker, assfukka, assgoblin, assh0le, asshat, ass-hat, asshead, assho1e, asshole, assholes, asshopper, ass-jabber, assjacker, asslick, asslicker, assmaster, assmonkey, assmucus, assmucus, assmunch, assmuncher, assnigger, asspirate, ass-pirate, assshit, assshole, asssucker, asswad, asswhole, asswipe, asswipes, auto erotic, autoerotic, axwound, azazel, azz, b!tch, b00bs, b17ch, b1tch, babeland, baby batter, baby juice, ball gag, ball gravy, ball kicking, ball licking, ball sack, ball sucking, ballbag, balls, ballsack, bampot, 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log, flog the log, floozy, foad, foah, fondle, foobar, fook, fooker, foot fetish, footjob, foreskin, freex, frenchify, frigg, frigga, frotting, fubar, fuc, fuck, fuck, f-u-c-k, fuck buttons, fuck hole, fuck hole, Fuck off, fuck puppet, fuck puppet, fuck trophy, fuck trophy, fuck yo mama, fuck yo mama, fuck you, fucka, fuckass, fuck-ass, fuck-ass, fuckbag, fuck-bitch, fuck-bitch, fuckboy, fuckbrain, fuckbutt, fuckbutter, fucked, fuckedup, fucker, fuckers, fuckersucker, fuckface, fuckhead, fuckheads, fuckhole, fuckin, fucking, fuckings, fuckingshitmotherfucker, fuckme, fuckme, fuckmeat, fuckmeat, fucknugget, fucknut, fucknutt, fuckoff, fucks, fuckstick, fucktard, fuck-tard, fucktards, fucktart, fucktoy, fucktoy, fucktwat, fuckup, fuckwad, fuckwhit, fuckwit, fuckwitt, fudge packer, fudgepacker, fudge-packer, fuk, fuker, fukker, fukkers, fukkin, fuks, fukwhit, fukwit, fuq, futanari, fux, fux0r, fvck, fxck, gae, gai, gang bang, gangbang, gang-bang, gang-bang, gangbanged, gangbangs, ganja, 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cowgirl, revue, rimjaw, rimjob, rimming, ritard, rosy palm, rosy palm and her 5 sisters, rtard, r-tard, rubbish, rum, rump, rumprammer, ruski, rusty trombone, s hit, s&m, s.h.i.t., s.o.b., s_h_i_t, s0b, sadism, sadist, sambo, sand nigger, sandbar, sandbar, Sandler, sandnigger, sanger, santorum, sausage queen, sausage queen, scag, scantily, scat, schizo, schlong, scissoring, screw, screwed, screwing, scroat, scrog, scrot, scrote, scrotum, scrud, scum, seaman, seamen, seduce, seks, semen, sex, sexo, sexual, sexy, sh!+, sh!t, sh1t, s-h-1-t, shag, shagger, shaggin, shagging, shamedame, shaved beaver, shaved pussy, shemale, shi+, shibari, shirt lifter, shit, s-h-i-t, shit ass, shit fucker, shit fucker, shitass, shitbag, shitbagger, shitblimp, shitbrains, shitbreath, shitcanned, shitcunt, shitdick, shite, shiteater, shited, shitey, shitface, shitfaced, shitfuck, shitfull, shithead, shitheads, shithole, shithouse, shiting, shitings, shits, shitspitter, shitstain, shitt, shitted, shitter, shitters, shitters, shittier, shittiest, shitting, shittings, shitty, shiz, shiznit, shota, shrimping, sissy, skag, skank, skeet, skullfuck, slag, slanteye, slave, sleaze, sleazy, slope, slope, slut, slut bucket, slut bucket, slutbag, slutdumper, slutkiss, sluts, smartass, smartasses, smeg, smegma, smut, smutty, snatch, sniper, snowballing, snuff, s-o-b, sod off, sodom, sodomize, sodomy, son of a bitch, son of a motherless goat, son of a whore, son-of-a-bitch, souse, soused, spac, spade, sperm, spic, spick, spik, spiks, splooge, splooge moose, spooge, spook, spread legs, spunk, stfu, stiffy, stoned, strap on, strapon, strappado, strip, strip club, stroke, stupid, style doggy, suck, suckass, sucked, sucking, sucks, suicide girls, sultry women, sumofabiatch, swastika, swinger, t1t, t1tt1e5, t1tties, taff, taig, tainted love, taking the piss, tampon, tard, tart, taste my, tawdry, tea bagging, teabagging, teat, teets, teez, teste, testee, testes, testical, testicle, testis, threesome, throating, thrust, thug, thundercunt, tied up, tight white, tinkle, tit, tit wank, tit wank, titfuck, titi, tities, tits, titt, tittie5, tittiefucker, titties, titty, tittyfuck, tittyfucker, tittywank, titwank, toke, tongue in a, toots, topless, tosser, towelhead, tramp, tranny, transsexual, trashy, tribadism, trumped, tub girl, tubgirl, turd, tush, tushy, tw4t, twat, twathead, twatlips, twats, twatty, twatwaffle, twink, twinkie, two fingers, two fingers with tongue, two girls one cup, twunt, twunter, ugly, unclefucker, undies, undressing, unwed, upskirt, urethra play, urinal, urine, urophilia, uterus, uzi, v14gra, v1gra, vag, vagina, vajayjay, va-j-j, valium, venus mound, veqtable, viagra, vibrator, violet wand, virgin, vixen, vjayjay, vodka, vomit, vorarephilia, voyeur, vulgar, vulva, w00se, wad, wang, wank, wanker, wankjob, wanky, wazoo, wedgie, weed, weenie, weewee, weiner, weirdo, wench, wet dream, wetback, wh0re, wh0reface, white power, whiz, whoar, whoralicious, whore, whorealicious, whorebag, whored, whoreface, whorehopper, whorehouse, whores, whoring, wigger, willies, willy, window licker, wiseass, wiseasses, wog, womb, wop, wrapping men, wrinkled starfish, wtf, xrated, x-rated, xx, xxx, yaoi, yeasty, yellow showers, yid, yiffy, yobbo, zibbi, zoophilia, zubb
~ran out of space (40,000 character limit)
submitted by Waeningrobert to DecreasinglyVerbose [link] [comments]


2019.11.08 09:37 TheItchVS Rework HEAT on the Lightning

In every stat (KPU/KPH) HEAT is a worse choice then either AP or HESH. From my perspective L100 HEAT took me a longer time to aurax when i compare it to AP or HESH. I did it over the Viper because i can at least land all my shots and it does decent splash damage against infantry. Viper is just so over nerfed and requires bursting which lowers it's DPS. Now this is done i can go play Skyguard but that one is easy.
But for every dude that has to start out with the Viper or still has to aurax L100 HEAT in the future please make HEAT more competitive on the Lightning.
https://voidwell.com/ps2/oracle?stat=kph&category=lightning&weapons=3100,3101,3102,3103,3104,3105,3153,3154,3155,3156,3157,3158&startDate=2019-05-05&endDate=2019-11-05
submitted by TheItchVS to Planetside [link] [comments]


2019.09.19 21:28 gripschi WIP Knights of the Rhine

A: Knights of the Rhine
Origins
Founding
The exact date is lost in time. The few remaining pieces, indicate action during the “War of the Beast”. Contrary to it, the Chapter was officially founded in the [a]ftermath of this disastrous war, as a Crusader Chapter, designated "Chapter 203" until a name was chosen.
They were indeed of the 4th Founding, but with a skeleton crew of surviving Astartes from this time becoming the rebuilt Chapter's officers. Which brought [their] remaining belongings in the newly founded Chapter, leading to pieces of history somewhat alien to them.
They are heirs to the proud bloodline of Dorn. They patrol like their forerunners in Imperial space. During there beginning time, they fought many battles against the remnants of the Orks, liberating worlds and bring them back under Imperial rule.
In remiss of their unknown origins, they took a great deal of work to ensure an ongoing chronicle of their history, a tradition that remains until today. Despite their best efforts, many records were lost over time, due to war, destruction, or simple failures.
They were gifted an old Ramilies star fort as a monastery, equipped with a Dark Age of Technology generator, which grants enough power and function over millennia with no need of maintenance.
Battle on Rhine - Months of Mud and Blood - Reborn
In high morale and feverish to burn their name into Imperial history, they seek battle after battle against the Orks.
The Rhine Agra Mundi Star System, which was spared in the “War of the Beast”,was now a nearly invaluably asset to supply the neighboring systems with enough food. Due a immense lack of armed forces and ongoing fighting, the World was reinforced with second-string Imperial Guard regiments and outdated and green Navy fleets.
Unable to cope with increasing Ork raids, they cried for help. The first to arrive were the 203rd Astartes Chapter. In a risky attack, they retook the orbital docks, but soon it should be a failure, with more resistance and a lack of supplies, the Astartes were soon in Close Combat. After retreating from battle, the fleet destroyed the docks, preventing the Orks from using it. Due to their star fort, they managed to hold superiority in the Void, but were unable to fully intercept all aerospace craft before the latter made planetfall.
Soon a bloody war on the ground was waged, the once-mobile Astartes now forced to engage in trench warfare along the huge River Rhine. Under huge losses they managed to stop the invasion, and hold out until reinforcements arrived.
During this brutal attrition Warfare (a new Experience for them), many Vehicles broke down, only few would be see service again. In dire need of mobile fire support, the Tech Marines, were tasked with modify there remaining vehicles with the Stocks form the Imperial Army's Vehicles. Leading towards there till today used “Rhino Basilisk Artillery Unit”, and many other merged designs. Beside there crude image, this vehicles proved there worth.
In the time the moral was on its down point, a young woman rise through the ranks, soon command the entire theater, with a skill and understanding, which should be impossible for a Woman in this Age.
Soon she was the precious 11th Saint, highly respected by everyone. The Astartes saw in here, a piece of there Emperor, to aid them during these Dark Times. The true identity of here are a mystery, together why she was dubbed 11th Saint.
Little is known what happened to here after finally reinforcement arrived. She simply vanished. Only leaving a gift for here Knights, the Knowledge about a new Doctrine, of carefully management of Human Resources, Supply's and that a swift victory is fine and good, but in the End, still remaining stand, is Victory too.
She even suggest a Organization Change, broke in more independent Parts with higher Members then a Company, together with the goal to gain independence on Supplies. To cultivate knowledge won on a Crusade, they rotate with other Parts to guard there Star Fort and study the Reports.
After the Siege lift, they renamed to Knights of the Rhine, coloured there Power Armour's in a Mud Green with Orange Accents. The Green to symbolize the mud, where they were forged new, the Orange to honour the Artillery which were a crucial factor to there survive.
The Chapter was down to about 350 brothers. To cope with the loses, they varied the Size of each Company to 48 instead of 100 which the Codex suggest. The Rankings and Markings remain the same as the Codex offer.
As Act of Honour to the fallen and the brave Population, they build a small Keep there, to held watch and recruit new Aspirants. The battle proven people, make a good ground for new Astartes, ongoing skirmishes against Tribal Orcs, ensure that they held there sharp edge.
Culling of Delta IV - Horror of Darkness
During the Moiare Catechism, the KotR were called to accompany a Mechanicus Disciplinary Force, to bring back the Medium Forge World Delta IV, to the Cult Mechanicus.
The initial Operation Phase was success full, with Void Superiority, the combined Forces make Planet Fall to capture Key Industry and Positions. The Nightmare was to begin after the first ground battles, beside the regular Mechanicus Troops, more and more bizzare and deadly Creatures join the Ranks.
With this newcomers, a shift in the Enemy's tactics, should be fatal for the Attackers. They priotrize the elimination of Officers, Apothecary and Tech Marines along with the equivalent of the Mechanicus Ranks.
They were quick in reaction of it, but the losses remain dire. Nearly Half of the Front Officers were dead, when they quickly repainted the Sings of rank.
Both Commanders agree that the World is lost, in desperate Battles they were able to secure few STC Prints and some Industry. After the evacuation, they conduct Exterminatus on it.
After the conclusion, the Adepts honored the Service of the KotR, grant them few STC Prints along with Industry, to refill there losses. This eased a bit the Relations, after the ongoing and unsanctioned modification of the Rhino Chassis.
The stroll form the Codex, remain after this Battle, all Astartes wear the same Colour on the Field. Never again they should lose so easy valuable Officers. To compensate the lack of markings, they introduced a short-hand-sign-language.
Gene-Seed
There Gene-Seed is stable and pure, nothing less to await from the proud line of Rogal Dorns Sons.
But due unknown reasons, they work with a full set of Astartes Organs, no one is missing and all operate as they intended. This was a mystery for the first Apothecary, even provided with Data of the Gene-Seed form the Imperial Fists, they didn't found any foreign string inside it.
Only knowing through a rumour, Rogal Dorn, refused during the Great Crusade, apparently the influx of pure Gene-Seed form Terra. Following this lead, they conduct, the Adeptus Mechanicus has rediscovered this Seed and use it to ensure enough Chapters for the 4th founding.
This Information is highly classified within the Chapter, only known to few select Individuals. To the outside, they propagate it is Imperial Fists Gene Seed, and they are there proud successors.
But even its nothing one see, the other Sons of Dorn, feel something is off. Remove them for ever a step from there blood brethren.
Beliefs
Not unusually among the Ranks of the Adeptus Astartes, they refer to the Emperor not as God, but as the highest pinnacle of Humanity. As a proud Ideal, they wish to come after.
With this, they embrace his former Edict of the “Imperial Truth”, acknowledge that things exist, that shouldn't, but they still see in it the Way, the Empire should choose. Instead of embarking the Teachings of the Church, degenerate the Humans to blind believers, free of own thinking. Therefore the have a uneasy truce with the Church as whole, but minor conflicts during prolonged Campaigns happen.
Contrary to it, they due maintain a culture of remember towards the 11th saint, who aided them due the Rhine Siege. She got on each Barge a small Shrine.
Battlefield Doctrine
Over the time, they have refined there Tactics. Known to the problems of low supplies, they have worked this in there Doctrines.
As a space born Chapter, they still maintain a unusually high number of Ships. This give them more options during operations. They use there smaller vessels for blockade runs to isolated Groups, maintain there Strength till they are able to assist direct with Ground Groups.
In Void Battle, they prefer, to strike first with brute force, later deal with the remnants of it, with Cruisers Size Vessels in more mobile Battles. On the Ground they prefer mobile Warfare, with Artillery Support. With Mechanized Infantry and Tank Squadrons, they outmanoeuvre the Enemy and encircle them. Crushing the pockets with Artillery Barrages and Heavy Infantry Strikes.
If a mobile Battle not possible, due a Key Position, they dig a mess of trenches and add fortifications to them. They excel in this, like there progenitors. With enough time and manpower, the Positions are very hard to crack, and took usually a high toll on the attackers.
Unlikely other Chapters, they don’t seek deceiving Battles. They prefer to fight under there own rules.
Overall is the Concept of Logistic Attrition, with minimal supply use, eliminate the most possible number of enemies. Let the enemy bleed him out and crushing him when possible.
The Motto is: Remain standing is all. When we didn't lose, the enemy neither achieved Victory.
Orginization
The Chapter drifted over the time of its diligent service, away from the strict Codex Organization. Today they are formed as following:
1 Marescalcus Capitel, consit of 144 Astartes, plus additional Hospitarii (Apothecary) and Trappearii (Tech Marine) to maintain Flesh and Steel during Crusades, tasked with oversaw the Recruits and Chapter Fortress, Act as Rapid Response Unit when needed, equipped with Terminator Armour
3 War Capitel, each consist of 240 Astartes, plus additional Hospitarii and Trappearii to maintain Flesh and Steel during Crusades
1 Void Capitel, consist of 96 Astartes, plus additional Hospitarii and Trappearii, usually operate outside of the Imperial Borders with Rouge Traders on the Search of Archeotec
1 Thesaurarii Capitel, consist of 96 Astartes, plus additional Hospitarii and Trappearii, they usually circle between the Capitels which operate in Crusades or Campaigns, deliver new supply’s and lend forges to refit the Capitel as much as possible
Further each Capitel, have a Stratetigum Council, which sort combat data and propose following Actions. Usually its personal boost mostly of Serfs with additional Servitors for data processing, a few revered found there a new place.
Each War Capitel consist of 1 Battle Barge, 3 Strike Cruisers and additional Escort and Forge Ships. The Thesaurarii Capitel, use a early draft of a Assault Barge and 2 Vanguard Strike Cruisers and additional Escorts along with Freighters and Forge Ships. The Marescalcus Capitel use as Battle Barge a heavy modified Governor Class Grand Cruiser and Escorts. The Void Capitel, use as Battle Barge a heavy modified Exorcist Class Grand Cruiser.
Marescalcus = Chapter Marshall Capitel (like 1st Company) Thesaurarii = management of Finance in Middle Age,
Ranks
High master = Chapter Master High Guard = Honour Guard (32 Astartes) Chapter Marshall = 1st Captain Capitel Marshall =Captain Capitel Lieutenant Lance Leader = Troop Leader Knight Commandeur = Ship Captain Knight Sergeant Knight Knappe Novize Aspirant
Komtur = Tasked with operating a Chapter Keep Revered Wounded/ Retreated = Marines who got severely wounded or lost entire Lance, retreat to teach the New Recruits or join the Forges
Hospitarii = Apothecary Trappearii = Tech Marine Magnus Hospitarii = Master of Apothecary Magnus Trappearii = Master of Forge Magnus Commandeur = Master of the Fleet
The Magnus Ranks and there lower Equivalent (only to bring in additional Information) form the Supreme Convent, to discuss with the High Master, Chapter- and Capitel Marshall and Capitel Lieutenant, the course of action.
Culture
Founded with the Ideals of the old Knight Brotherhoods of Terra, many events have shaped them over the course of there Service.Still use the old Ranks and Ideals, but shaped to expect the Reality.
In the fight against the Foes of Humanity, the Goal is the Way,mercy is for the weak. Survival of the Humanity is the Goal.
Due there constant Warfare, they soon started to reuse broken Equipment from the Battlefield, regardless of the old owner. This Behaviour, was further develop after choosing a Home world. The same applies to Void Ships, whenever they successfully capture one, they usually dint give it back. Expect the Situation demand it.
They urge each new Novice, to choose a Melee Weapon of his preference, undergoing a strict training in its use, with Single- and Group Combat in mind.
In there spare free time, many brothers choose to work on there personal Heraldry Shield or shaping/carving a block of stone.
The personal Heraldry consist of 3 Parts, the first is the Symbol of the Lance in which they were raised, second the Chapter Symbol (after joining the Chapter fully), third a own Symbol of choice (after reaching Rank of Knight), some additional signs could be added as reward for his Service or Failure.
The Codex of the Chapter, form a bound between the Recruits of the several Capitel, the bulk of the Recruits undergo there training on Rhine and later reinforce the returned Capitel Forces.
Due the recruitment out of the Void Ships Crews, the Chapters Hospitarii and Trappearii, treat the Crews when no other important tasks are currently need to tend. In addition to it, Chapter Serfs, help out too, sometimes encouraged to do it, running a Basic Administration and Welfare on there Spare Time. This efforts lead to highly disciplined and loyal Crews. Which perform diligent there duty.
Fallen Battle-Brothers, when there bodies are recovered, they were ashed and in high orbit in urns released, there remains should merge with the earth of Rhine.
Further, each Name and personal Heraldic got cut into large blocks of black stone, to remember them, with Date of Service start and end.
Recruitment
The Chapter go for Quantity over Quality, the further initial Training Process, seed out those who don’t match the demand Standard. Shaping the new Recruits slowly to the further needed Aspirants.
The bulk of the Recruits are drawn form Rhine’s Population and form the Crews of the Chapters Void ships.
Additional Recruits come from the Agra World Rhine, and from the spread Keeps of the Chapter through the Northern Solar Segmentum.
Homeworld
After several Centuries, the Chapter decided to establish a permanent Base. Located in the Northern Border Triangle of Solar, Obscurus and Pacificus. They settle down somewhere in the M36.
Covered behind dense Asteroid Fields and Stellar Dust, lay a cold and unfriendly World, which held a small population of Humans. With the lack of Major Stable Warp Routes, this Area of Space got not much attention form the Empire.
For the KotR, its Position is ideal, in reality near to Cadia, they can response in time. Beside this, the Chapter usually operate in the Northern Solar Region and frequently in Pacificus and Obscurus too.
History
First discovered during the Dark Age of Technology, the Barren World, was deemed worthy of Terra Forming to hold a Colony. The exact reasons, which led to this Conclusion is long lost.
Reconstructed of the few remaining logs and tales of the population, they undertook great Constructions for this task. Several Dozens Habitats were build in a stable Orbit, holding Shipyards, Fabrics and Quarters for the Colonists. From the Size of small Stations to that of Star Forts.
On the Surface they Constructed a Fortress like City, to hold the Terra Form Equipment along with its Staff, additional Silos to hold necessary Resources. Located on the Coldest Region in the Northern Continent.
During the process, the Rebellion of the “Iron Man” Occurred, leading to the stop of Resources Freighters. The few who still arrived, hold tales of Horror. In dire need of the Planet. The scientist determined to achieve with the remaining resources a habitable world. In the end, they didn’t fail this task, but only the most basic Results were possible.
The main continent have few areas, which allow agriculture, the largest areas, under firm control of the largest factions. Constant under challenge of rising factions an old rivals.
The sub continent, created as Oxygen pool, is covered in dense jungle, home to a hostile flora, very few tribes managed to survive there.
Around the tow continents, are several islands, mostly uninhabited form humans.
Topography
Main Continent:
He is roughly shaped like a half moon, the temperature is barely over 15°C in the summer, in the winter it go down -15°C. The outer fringes are flat, towards the Center and Northern Part, the terrain got Fjord like.
In the Icy Northern Fjords, lay the ancient Fortress City, now home to the Chapter. The entire region is off limit, no one how trespass ever return.
The Sub Continent:
Not many is known, only that the shape is like a fist, covered in dense jungle.
The Rubicon
Like so many other Chapters, they were for the question, who to handle the new Generation of Astartes. After a brief conversion with Cawl,they got the technology, fit for there Gene seed.
In the following Council, the Chapter Superiors decided, to implant the Primrais seed, into every Aspirant form now on. The Hospitarii are tasked with it, additional they should conduct the Rubicon process on few Brothers, which brought shame over them. They can earn forgiveness, for sacrifice themselves to the Higher Need of the Chapter.
When the process is deemed acceptable, the Chapter should go through this too.
Equipment
The Chapter used mostly Mark VI Power Armour, the advancements of Mark VII and VIII, got implement in it. With the new inbound of Mark X Pattern, the Trappearii, started reworking the Armour's to fit with the new System.
As Bolter Schemata, they use since M36, the Hesh Pattern, brought back from Veterans who served under the Death Watch. Currently the Trappearii, research how to implement the Cawl Pattern Advancements.
There Novices, which served as Observers for the Artillery, are supplied with Stalker Bolters or Rifles. After the early loss of there Heavy Equipment, they embraced the Rhino as there primary used Ground Vehicles. Its robust Design, which allowed quick reparations and easy refit, speak for it.
Today they field a Wide Array of Variants, far more then most other Chapters, at the Sacrifice of other Vehicles.
To quickly deliver there Motorized Divisions, they maintain a large Fleet of Thunderhawks Variants.
To do List
Relations with other Imperial Organisation
History (some Battles etc)
Ship Names
Polish Tactics
Map for Rhine
Chapter Culture Expanding
Short Summary
War Crys
submitted by gripschi to 40kLore [link] [comments]


2019.09.18 21:29 GoatThunder151 The Big Quality-of-Life Change Megathread

This thread will be split into sections for Aircraft, Ground Forces, Naval Forces, Helicopters, Economy/Marketplace, and Other. This will cover as many issues as I can think of from my four years of experience playing the game, and I will gladly edit in stuff that others think of. In particular, I have not all that much experience in Air Arcade, Ground Arcade, Naval Arcade, or the current messy status of Helicopter Battles.

Let's all pile the efforts we made during the "fix the game" craze into something intelligent and of substance. Mods, can you pin this to the top of this subreddit? I will gladly edit and update this thread with the major updates so it does not become obselete.

Aircraft:
Ground Forces:
Naval Forces:
Helicopters:
Economy:
Other:
submitted by GoatThunder151 to Warthunder [link] [comments]


2019.09.12 21:49 gripschi WIP Knights of the Rhine

A: Knights of the Rhine
Origins
Founding
The exact date is lost in time. The few remaining pieces, indicate action during the “War of the Beast”. Contrary to it, the Chapter was officially founded in the [a]ftermath of this disastrous war, as a Crusader Chapter, designated "Chapter 203" until a name was chosen.
They were indeed of the 4th Founding, but with a skeleton crew of surviving Astartes from this time becoming the rebuilt Chapter's officers. Which brought [their] remaining belongings in the newly founded Chapter, leading to pieces of history somewhat alien to them.
They are heirs to the proud bloodline of Dorn. They patrol like their forerunners in Imperial space. During there beginning time, they fought many battles against the remnants of the Orks, liberating worlds and bring them back under Imperial rule.
In remiss of their unknown origins, they took a great deal of work to ensure an ongoing chronicle of their history, a tradition that remains until today. Despite their best efforts, many records were lost over time, due to war, destruction, or simple failures.
They were gifted an old Ramilies star fort as a monastery, equipped with a Dark Age of Technology generator, which grants enough power and function over millennia with no need of maintenance.
Battle on Rhine - Months of Mud and Blood - Reborn
In high morale and feverish to burn their name into Imperial history, they seek battle after battle against the Orks.
The Rhine Agra Mundi Star System, which was spared in the “War of the Beast”,was now a nearly invaluably asset to supply the neighboring systems with enough food. Due a immense lack of armed forces and ongoing fighting, the World was reinforced with second-string Imperial Guard regiments and outdated and green Navy fleets.
Unable to cope with increasing Ork raids, they cried for help. The first to arrive were the 203rd Astartes Chapter. In a risky attack, they retook the orbital docks, but soon it should be a failure, with more resistance and a lack of supplies, the Astartes were soon in Close Combat. After retreating from battle, the fleet destroyed the docks, preventing the Orks from using it. Due to their star fort, they managed to hold superiority in the Void, but were unable to fully intercept all aerospace craft before the latter made planetfall.
Soon a bloody war on the ground was waged, the once-mobile Astartes now forced to engage in trench warfare along the huge River Rhine. Under huge losses they managed to stop the invasion, and hold out until reinforcements arrived.
During this brutal attrition Warfare (a new Experience for them), many Vehicles broke down, only few would be see service again. In dire need of mobile fire support, the Tech Marines, were tasked with modify there remaining vehicles with the Stocks form the Imperial Army's Vehicles. Leading towards there till today used “Rhino Basilisk Artillery Unit”, and many other merged designs. Beside there crude image, this vehicles proved there worth.
In the time the moral was on its down point, a young woman rise through the ranks, soon command the entire theater, with a skill and understanding, which should be impossible for a Woman in this Age.
Soon she was the precious 11th Saint, highly respected by everyone. The Astartes saw in here, a piece of there Emperor, to aid them during these Dark Times. The true identity of here are a mystery, together why she was dubbed 11th Saint.
Little is known what happened to here after finally reinforcement arrived. She simply vanished. Only leaving a gift for here Knights, the Knowledge about a new Doctrine, of carefully management of Human Resources, Supply's and that a swift victory is fine and good, but in the End, still remaining stand, is Victory too.
She even suggest a Organization Change, broke in more independent Parts with higher Members then a Company, together with the goal to gain independence on Supplies. To cultivate knowledge won on a Crusade, they rotate with other Parts to guard there Star Fort and study the Reports.
After the Siege lift, they renamed to Knights of the Rhine, coloured there Power Armour's in a Mud Green with Orange Accents. The Green to symbolize the mud, where they were forged new, the Orange to honour the Artillery which were a crucial factor to there survive.
The Chapter was down to about 350 brothers. To cope with the loses, they varied the Size of each Company to 48 instead of 100 which the Codex suggest. The Rankings and Markings remain the same as the Codex offer.
As Act of Honour to the fallen and the brave Population, they build a small Keep there, to held watch and recruit new Aspirants. The battle proven people, make a good ground for new Astartes, ongoing skirmishes against Tribal Orcs, ensure that they held there sharp edge.
Culling of Delta IV - Horror of Darkness
During the Moiare Catechism, the KotR were called to accompany a Mechanicus Disciplinary Force, to bring back the Medium Forge World Delta IV, to the Cult Mechanicus.
The initial Operation Phase was success full, with Void Superiority, the combined Forces make Planet Fall to capture Key Industry and Positions. The Nightmare was to begin after the first ground battles, beside the regular Mechanicus Troops, more and more bizzare and deadly Creatures join the Ranks.
With this newcomers, a shift in the Enemy's tactics, should be fatal for the Attackers. They priotrize the elimination of Officers, Apothecary and Tech Marines along with the equivalent of the Mechanicus Ranks.
They were quick in reaction of it, but the losses remain dire. Nearly Half of the Front Officers were dead, when they quickly repainted the Sings of rank.
Both Commanders agree that the World is lost, in desperate Battles they were able to secure few STC Prints and some Industry. After the evacuation, they conduct Exterminatus on it.
After the conclusion, the Adepts honored the Service of the KotR, grant them few STC Prints along with Industry, to refill there losses. This eased a bit the Relations, after the ongoing and unsanctioned modification of the Rhino Chassis.
The stroll form the Codex, remain after this Battle, all Astartes wear the same Colour on the Field. Never again they should lose so easy valuable Officers. To compensate the lack of markings, they introduced a short-hand-sign-language.
Gene-Seed
There Gene-Seed is stable and pure, nothing less to await from the proud line of Rogal Dorns Sons.
But due unknown reasons, they work with a full set of Astartes Organs, no one is missing and all operate as they intended. This was a mystery for the first Apothecary, even provided with Data of the Gene-Seed form the Imperial Fists, they didn't found any foreign string inside it.
Only knowing through a rumour, Rogal Dorn, refused during the Great Crusade, apparently the influx of pure Gene-Seed form Terra. Following this lead, they conduct, the Adeptus Mechanicus has rediscovered this Seed and use it to ensure enough Chapters for the 4th founding.
This Information is highly classified within the Chapter, only known to few select Individuals. To the outside, they propagate it is Imperial Fists Gene Seed, and they are there proud successors.
But even its nothing one see, the other Sons of Dorn, feel something is off. Remove them for ever a step from there blood brethren.
Beliefs
Not unusually among the Ranks of the Adeptus Astartes, they refer to the Emperor not as God, but as the highest pinnacle of Humanity. As a proud Ideal, they wish to come after.
With this, they embrace his former Edict of the “Imperial Truth”, acknowledge that things exist, that shouldn't, but they still see in it the Way, the Empire should choose. Instead of embarking the Teachings of the Church, degenerate the Humans to blind believers, free of own thinking. Therefore the have a uneasy truce with the Church as whole, but minor conflicts during prolonged Campaigns happen.
Contrary to it, they due maintain a culture of remember towards the 11th saint, who aided them due the Rhine Siege. She got on each Barge a small Shrine.
Battlefield Doctrine
Over the time, they have refined there Tactics. Known to the problems of low supplies, they have worked this in there Doctrines.
As a space born Chapter, they still maintain a unusually high number of Ships. This give them more options during operations. They use there smaller vessels for blockade runs to isolated Groups, maintain there Strength till they are able to assist direct with Ground Groups.
In Void Battle, they prefer, to strike first with brute force, later deal with the remnants of it, with Cruisers Size Vessels in more mobile Battles. On the Ground they prefer mobile Warfare, with Artillery Support. With Mechanized Infantry and Tank Squadrons, they outmanoeuvre the Enemy and encircle them. Crushing the pockets with Artillery Barrages and Heavy Infantry Strikes.
If a mobile Battle not possible, due a Key Position, they dig a mess of trenches and add fortifications to them. They excel in this, like there progenitors. With enough time and manpower, the Positions are very hard to crack, and took usually a high toll on the attackers.
Unlikely other Chapters, they don’t seek deceiving Battles. They prefer to fight under there own rules.
Overall is the Concept of Logistic Attrition, with minimal supply use, eliminate the most possible number of enemies. Let the enemy bleed him out and crushing him when possible.
The Motto is: Remain standing is all. When we didn't lose, the enemy neither achieved Victory.
Orginization
The Chapter drifted over the time of its diligent service, away from the strict Codex Organization. Today they are formed as following:
1 Marescalcus Capitel, consit of 144 Astartes, plus additional Hospitarii (Apothecary) and Trappearii (Tech Marine) to maintain Flesh and Steel during Crusades, tasked with oversaw the Recruits and Chapter Fortress, Act as Rapid Response Unit when needed, equipped with Terminator Armour
3 War Capitel, each consist of 240 Astartes, plus additional Hospitarii and Trappearii to maintain Flesh and Steel during Crusades
1 Void Capitel, consist of 96 Astartes, plus additional Hospitarii and Trappearii, usually operate outside of the Imperial Borders with Rouge Traders on the Search of Archeotec
1 Thesaurarii Capitel, consist of 96 Astartes, plus additional Hospitarii and Trappearii, they usually circle between the Capitels which operate in Crusades or Campaigns, deliver new supply’s and lend forges to refit the Capitel as much as possible
Further each Capitel, have a Stratetigum Council, which sort combat data and propose following Actions. Usually its personal boost mostly of Serfs with additional Servitors for data processing, a few revered found there a new place.
Each War Capitel consist of 1 Battle Barge, 3 Strike Cruisers and additional Escort and Forge Ships. The Thesaurarii Capitel, use a early draft of a Assault Barge and 2 Vanguard Strike Cruisers and additional Escorts along with Freighters and Forge Ships. The Marescalcus Capitel use as Battle Barge a heavy modified Governor Class Grand Cruiser and Escorts. The Void Capitel, use as Battle Barge a heavy modified Exorcist Class Grand Cruiser.
Marescalcus = Chapter Marshall Capitel (like 1st Company) Thesaurarii = management of Finance in Middle Age,
Ranks
High master = Chapter Master High Guard = Honour Guard (32 Astartes) Chapter Marshall = 1st Captain Capitel Marshall =Captain Capitel Lieutenant Lance Leader = Troop Leader Knight Commandeur = Ship Captain Knight Sergeant Knight Knappe Novize Aspirant
Komtur = Tasked with operating a Chapter Keep Revered Wounded/ Retreated = Marines who got severely wounded or lost entire Lance, retreat to teach the New Recruits or join the Forges
Hospitarii = Apothecary Trappearii = Tech Marine Magnus Hospitarii = Master of Apothecary Magnus Trappearii = Master of Forge Magnus Commandeur = Master of the Fleet
The Magnus Ranks and there lower Equivalent (only to bring in additional Information) form the Supreme Convent, to discuss with the High Master, Chapter- and Capitel Marshall and Capitel Lieutenant, the course of action.
Culture
Founded with the Ideals of the old Knight Brotherhoods of Terra, many events have shaped them over the course of there Service.Still use the old Ranks and Ideals, but shaped to expect the Reality.
In the fight against the Foes of Humanity, the Goal is the Way,mercy is for the weak. Survival of the Humanity is the Goal.
Due there constant Warfare, they soon started to reuse broken Equipment from the Battlefield, regardless of the old owner. This Behaviour, was further develop after choosing a Home world. The same applies to Void Ships, whenever they successfully capture one, they usually dint give it back. Expect the Situation demand it.
They urge each new Novice, to choose a Melee Weapon of his preference, undergoing a strict training in its use, with Single- and Group Combat in mind.
In there spare free time, many brothers choose to work on there personal Heraldry Shield or shaping/carving a block of stone.
The personal Heraldry consist of 3 Parts, the first is the Symbol of the Lance in which they were raised, second the Chapter Symbol (after joining the Chapter fully), third a own Symbol of choice (after reaching Rank of Knight), some additional signs could be added as reward for his Service or Failure.
The Codex of the Chapter, form a bound between the Recruits of the several Capitel, the bulk of the Recruits undergo there training on Rhine and later reinforce the returned Capitel Forces.
Due the recruitment out of the Void Ships Crews, the Chapters Hospitarii and Trappearii, treat the Crews when no other important tasks are currently need to tend. In addition to it, Chapter Serfs, help out too, sometimes encouraged to do it, running a Basic Administration and Welfare on there Spare Time. This efforts lead to highly disciplined and loyal Crews. Which perform diligent there duty.
Fallen Battle-Brothers, when there bodies are recovered, they were ashed and in high orbit in urns released, there remains should merge with the earth of Rhine.
Further, each Name and personal Heraldic got cut into large blocks of black stone, to remember them, with Date of Service start and end.
Recruitment
The Chapter go for Quantity over Quality, the further initial Training Process, seed out those who don’t match the demand Standard. Shaping the new Recruits slowly to the further needed Aspirants.
The bulk of the Recruits are drawn form Rhine’s Population and form the Crews of the Chapters Void ships.
Additional Recruits come from the Agra World Rhine, and from the spread Keeps of the Chapter through the Northern Solar Segmentum.
Homeworld
After several Centuries, the Chapter decided to establish a permanent Base. Located in the Northern Border Triangle of Solar, Obscurus and Pacificus. They settle down somewhere in the M36.
Covered behind dense Asteroid Fields and Stellar Dust, lay a cold and unfriendly World, which held a small population of Humans. With the lack of Major Stable Warp Routes, this Area of Space got not much attention form the Empire.
For the KotR, its Position is ideal, in reality near to Cadia, they can response in time. Beside this, the Chapter usually operate in the Northern Solar Region and frequently in Pacificus and Obscurus too.
History
First discovered during the Dark Age of Technology, the Barren World, was deemed worthy of Terra Forming to hold a Colony. The exact reasons, which led to this Conclusion is long lost.
Reconstructed of the few remaining logs and tales of the population, they undertook great Constructions for this task. Several Dozens Habitats were build in a stable Orbit, holding Shipyards, Fabrics and Quarters for the Colonists. From the Size of small Stations to that of Star Forts.
On the Surface they Constructed a Fortress like City, to hold the Terra Form Equipment along with its Staff, additional Silos to hold necessary Resources. Located on the Coldest Region in the Northern Continent.
During the process, the Rebellion of the “Iron Man” Occurred, leading to the stop of Resources Freighters. The few who still arrived, hold tales of Horror. In dire need of the Planet. The scientist determined to achieve with the remaining resources a habitable world. In the end, they didn’t fail this task, but only the most basic Results were possible.
The main continent have few areas, which allow agriculture, the largest areas, under firm control of the largest factions. Constant under challenge of rising factions an old rivals.
The sub continent, created as Oxygen pool, is covered in dense jungle, home to a hostile flora, very few tribes managed to survive there.
Around the tow continents, are several islands, mostly uninhabited form humans.
Topography
Main Continent:
He is roughly shaped like a half moon, the temperature is barely over 15°C in the summer, in the winter it go down -15°C. The outer fringes are flat, towards the Center and Northern Part, the terrain got Fjord like.
In the Icy Northern Fjords, lay the ancient Fortress City, now home to the Chapter. The entire region is off limit, no one how trespass ever return.
The Sub Continent:
Not many is known, only that the shape is like a fist, covered in dense jungle.
The Rubicon
Like so many other Chapters, they were for the question, who to handle the new Generation of Astartes. After a brief conversion with Cawl,they got the technology, fit for there Gene seed.
In the following Council, the Chapter Superiors decided, to implant the Primrais seed, into every Aspirant form now on. The Hospitarii are tasked with it, additional they should conduct the Rubicon process on few Brothers, which brought shame over them. They can earn forgiveness, for sacrifice themselves to the Higher Need of the Chapter.
When the process is deemed acceptable, the Chapter should go through this too.
Equipment
The Chapter used mostly Mark VI Power Armour, the advancements of Mark VII and VIII, got implement in it. With the new inbound of Mark X Pattern, the Trappearii, started reworking the Armour's to fit with the new System.
As Bolter Schemata, they use since M36, the Hesh Pattern, brought back from Veterans who served under the Death Watch. Currently the Trappearii, research how to implement the Cawl Pattern Advancements.
There Novices, which served as Observers for the Artillery, are supplied with Stalker Bolters or Rifles. After the early loss of there Heavy Equipment, they embraced the Rhino as there primary used Ground Vehicles. Its robust Design, which allowed quick reparations and easy refit, speak for it.
Today they field a Wide Array of Variants, far more then most other Chapters, at the Sacrifice of other Vehicles.
To quickly deliver there Motorized Divisions, they maintain a large Fleet of Thunderhawks Variants.
To do List
Relations with other Imperial Organisation
History (some Battles etc)
Ship Names
Polish Tactics
Map for Rhine
Chapter Culture Expanding
Short Summary
War Crys
submitted by gripschi to 40khomebrew [link] [comments]


2019.08.24 01:15 DoubleDudeLove Help Me Help Us All: Terminology and the Way We Will Strengthen Our Movement

Hey everyone. I use he/him pronouns and am a gay cisgender athletic artist dude named David. New posting here and I love living in a time when we can gather and strengthen one anothers' lives from all over the world.
Friends don't usually blow up my phone on the weekends and I still have fun and find ways to support them in their lives where we all have fun. Don't feel bad if you aren't the somebody people jump at when the weekend hits. I used to feel so lame on nights when the only texts I'd get are from my parents but some of you have families that won't speak to them and I have to be grateful for what I have.
First off I hope your weekends are amazing weather or not you are working the whole way through.
What is your intention for this weekend? What is anyone's intention ever? Intentions are very important. I believe we all want to live our best life with the most respect. It will take me a little while to help you see what I see and where I'm going with this. Please be patient with me. I know that some of you may not see things the same way and ask that if that happens that you grant me patience as you help me see your perspective.
I hope you can see that I work from a place of love and ask that you do as well if you disagree.
I am a sculptor and something changed when I first began sculpting people on monument bases. I realized how powerful it makes us to stand on our own two feet on a mount that is there for us and only us.
We are a majority bi species living in denial. Numerous studies of today's young adults reflect this truth. Today's young adults have grown with the least stigma likely ever for love diversity and gender diversity. Still there is stigma however as we all know therefor the slightly over fifty percent number must be ballooned to account for those who will not report honestly. We must extrapolate the figures of bi love onto all humanity since not all were as fortunate to grow up when love is more respected.
We speak of love. The term sexuality is used as a murder weapon to steal legitimacy from our bonds and to delay equality. No one can say love is an abomination. Love is the most important, most powerful thing in the universe and to speak of love yet not say love we not only miss a golden opportunity, but we miss the medical gauze that would stop the bleeding from our collective heart.
The only way forward is to call it love when we speak of love. Do you want to make it easy for us to be disrespected? In legal discourse it comes down the words sexual orientation. We speak of love. When someone has a wedding we gather here today for love. Not sex. It's not a sex contract summit. It's about love.
If the term for what we speak of is itself faulty, we may guess that there are more ways to improve our movement's traction.
First off, we collectively see the LGBT group as a minority group...even though we are majority bi. Majority bi group identity is nothing new either, the work of Professor Alfred Kinsey got us here as far back as the fifties, which is also how long I'm aware of activists like me who know we must speak love's name when we speak of love, merely just sex.
The term sexuality terrorizes our progress at every turn.
I used to teach art classes to many age groups. I've known I'm gay since preschool when I thought a fellow male peer was fly.
In every class the subject of love came up organically and I was able to let them know I'm gay. I have no illusions that such knowlege can save lives. In some refugee camps there are four year olds who consider suicide. People tell me I don't "seem gay". I recently wore a rainbow for the first time, got a shirt with a rainbow shit emoji. Suddenly everyone just new, it was magic. This is what being hetero feels like all the time. Gotta love blatant symbolic denotation. But the days since when I don't have a rainbow shirt I feel invisible in a new way because suddenly I know what I'm missing. So I'm going to get one of those rainbow rubber bracelets that used to be everywhere. After Lance Armstrong's doping scandal it seems that everyone became afraid of rubber bracelets haha. Anyway in the youngest class, the age I knew I'm gay, love never came up. So I asked them if they know anyone who's gay. Then I pointed at myself and said "Now you do". A parent complained. My boss, who himself is gay, revolted me with his spinelessness caving to the whims of the parent. He told me "Kids can't learn about sexuality" I retorted "It's not about sex, it's about love. Every kids movie has a love interest".
See how this definition hurts us at every turn?
Love orientation it is.
We are a majority bi species. There are two kinds of bi: cisgender bi, the majority, and the curiously-named...non-binary bi.
To understand where I am coming from, I wasn't sure I'm gay until I dated a few female friends in high school. I was madly in love with them (still am yet I don't fool myself anymore--we continue to be friends) and would even daydream of them sleeplessly. I love women and couldn't even watch a family friend, one of my first mega crushes, say her vows to her husband. I left the area to see if I could find any single guys. Because of this, I say that I am 12% hetero...but that I was born on the 13th. 12 percent is just enough to fall madly in love yet not enough to want to touch them.
I have fallen in love with men who are non-binary bi. This means they are both masculine and feminine. If there were two guys who are non-binary bi and one was confident about his femininity and one was not, the one who is confident would be more attractive, right? Because we want the one we love to have a healthy inner world, to love themselves so that they respect themselves and in turn, us and potentially our future family.
Yet our culture is vile in its rampant sexism. Girls can idolize anyone but boys can only idolize Men. Well my stuffed companion in my early years was a monkey and when I learned of Jane Goodall she became my hero in ways few others will ever be able to reach.
Once I had this friend Paul from college. I didn't fully respect myself in those days and once we were in my room and I could feel that he wanted me to kiss him. I didn't because I thought being close to me would make his life worse. What a horrible thing to think about oneself! Once I got in the car with Paul and a female musician appeared on the radio, his CD continuing. He quickly changed the track. God forbid a male would appreciate the talents and artistry of a non male in the presence of another male.
Men were afraid of paisley until rock stars in the 60's made it cool to wear wild things. It's not that the men are suddenly being feminine, it's that the powerful persona redefined masculinity.
All definitions await the next most powerful persona--only shooting stars break the mold.
What do you gain by identifying as non-binary bi if you have any amount of female sentience? Everything. Suddenly you are free to be you the way I felt when I finally wore a rainbow shit emoji T-Shirt. Suddenly you are yourself in crisp definition, and to experience that for only seconds is worth more power than a lifetime of self-care that is diluted with inaccurate definitions.
If there are five sculptures of people, which will command more respect? The sculpture that has one subject? The sculpture that has four people crowding onto one monument base?
First off, if we were to stay as a group, it would be Straight Gay Lesbian Trans because you can't put the majority love orientation in the minority group. But at that point...why crowd the monument base?
I stopped into a nature center and felt bad for the three huge snakes crowding one tiny cage. They may have been born into that and don't know what it's like to roam free in your own turf. Everything they ever had was shared.
One of my best friends I've ever had is F to M trans. This is a horrible time for him and any of our other trans fellows. So many trans women, especially black, are being killed and its clear that our current strategies aren't working.
Trans people are still gay, straight, or bi. Their presence shoehorned onto the monument base with L, G and S only further depletes their standing. Imagine a monument with a F to M trans Man and a completely different monument base at the other side of the park with a M to F trans woman. This is the kind of power we are missing.
It's said there is strength in numbers but there is also weakness. In Spanish, when there are thirty women and one man standing in a group, it is traditionally spoken to apply the masculine terminology to the entire group.
I am spiritually open minded with a background in Judaism. In Judaism's mystical thought wing (for the hardcore philosophers) it is said that female sentience is more spiritually-advanced. I already am in love with females and want them to live in a world that respects them. I want my female friends and femily members to be respected as well as a bare minimum. Yet when we look at the hypothesis that females are more-spiritually advanced (it's been cool for 2 females to kiss way longer than 2 guys) it becomes even more crucial that we dismantle sexism's tumor.
I also have taken it as one of the chief goals of my life to make this world safe for babies born with both gender organs to be able to grow of happily and healthily to full maturity without doctors intervening in any way--if they ever change, it's only up the them.
In order for this to happen, and for sexism to be rapidly extinguished, the men and women among us who are non binary bi must, if comfortably, go by heshe pronouns. This way everyone knows heshes and those that are heshe in body will feel included as they never can until we get to this future.
Being a cisgender guy I know it is my duty to help those who have different challenges than I. Jocks are quick to accept one of their own and my voice carries "authority" I've been told.
Do you see this with the same air tight promise as I? I have met those who see the potential and the way that it extinguishes sexism--if you speak of this to someone who is feminine and they reject the definition of non-binary bi, please respect their right to live as they choose. It isn't your place to tell people who they are yet as a collective whole you can then ask them why they reject the definition--could it be because they are worried their standing will diminish the way women are granted less footing in certain circles?
With this reasoning, one is only gay if both he and his one and only are gay. Otherwise they cannot be completely attracted to their other and that is unfair to both people.
If you are only attracted to your partner's male elements, that's not healthy for either of you. Please empower your loved one's female identity and seek a man who is gay, not non-binary bi. If you are cisgender bi and you need both male and female energy to feel complete, you will have a far easier time in this future I dream of.
I go to a temple now with a gay rabbi that starts in 15 minutes or I would proof read this scroll.
Do you see what I'm saying? Our movement asks us to be uniform about this--how can I get you onboard if you are not with me yet?
Thank you All my best, David
submitted by DoubleDudeLove to lgbt [link] [comments]


2019.07.27 04:56 SpamMan53 Series Rewatch ‘Members Only’ (S6A, Ep1)

Much like my opening disclaimer before reviewing particularly dream heavy episodes I’m going to have to hedge myself in interpreting the opening montage for ‘Members Only’. Before this recitation however it's Agent Harris who offers up this season’s opening lines by appropriating a popularized saying substituting ‘taste’ for ‘intelligence.’ With some confidence I can say that this is probably David Chase venting through one of his creations about the public’s reception of the show to this point. While rummaging through old articles about ‘Sopranos’ during it's initial run for these reviews I found it intresting to see how wildly divergent the public’s ideas and Chase’s intentions were. Consistent criticism focused on everything from a lack of closure for intentionally vague subplots to a supposedly conspicuous lack of mob violence.
The season opener begins with a somewhat abbreviated version of William S. Burroughs’ musical narration of his ‘Seven Souls’ postulation from ‘The Western Lands.’ Interspersed with Burroughs’ audio is certain paired juxtapositions between spoken text and corresponding characters.
Tony and his increasingly addled uncle thoroughly excavate his backyard to collect a score he’d tinned from the seventies. I could see the old man engaging this delusion but you got to think T is particularly desperate here. Does he honestly believe Jun knew enough about wrapping cash properly to avoid it's disintegration? At any rate, Tony’s alternating between empathy and frustration towards Junior’s very obvious deterioration is as amusing as his complete revision about a certain Retirement Community. In retrospect ‘Knucklehead Smiff’s’ obsessing over his long dead enemy makes for a jarring foreshadowing.
Johnny Sack has by this point appointed Phil his Street Boss while he’s a guest of the government. Phil continues to blame Tony for his brother’s death, an indignation I could easily indulge if he wasn’t so insistent on everyone else adopting St. Billy’s contrived sainthood. Back in Jersey Eugene Pontecorvo requests an early retirement after being left a fortune in his aunt’s will. He rather ostentatiously cites the founder of the Bonanno crime Family as precedent while gifting his Don a set of expensive watches. Tony with minimal enthusiasm says he’ll consider the request. At home we see one of Eugene’s major reasons for wanting to relocate when he suspects his son may be using drugs again.
At dinner Tony and his bride discuss their good fortune while taking note of the deprivation banked from deceit swirling through gangland. Carmela curiously refers to her dream about Ade as a ‘nightmare’ when the two are clearly shown to be having a calm if anxious conversation with each other. Deep down she knows what the more conditioned parts of her mobwife mentality won’t allow her. I’m obviously not subscribing to the theory that her mentioning Ade is a not so subtle hint that Tony better lean on her building inspector or else as some occasionally suggest. My point is that it would take a drunk dial from beyond the grave to award Carm her senses.
‘With the eyebrows I can’t fuckin’ stand him,’ Christopher says referring to Phil while raising his own impressive uni. Now that I’m typing this Frank Vincent and Imperioli look like long lost versions of each other. On a similar note apparently a now only slightly morbidly obese Vito is related to Phil by marriage. (I may have possibly missed this detail from previous eps, however.) He’s also evidentially a much more ambitious captain than the one who was taking salami subs to the sternum even criticizing one of his own crew for wearing a ‘Members Only’ jacket.
Just as a side note I always found Tony and Agent Harris’ unforced informality strangely endearing. If it wasn’t one government stooge it’d be another, I guess. Better than that Grasso medigan cue obscene ass gesture.
Tony receives word that Hesh’s son in law has been hospitalized having been mistaken for a rival loan shark. Despite his earlier praise of Phil’s leadership skills he endeavors to find a direct route to the Lupertazzi Boss for a resolution when the Shah is slow to respond. His outburst at Vesuvio’s concerning his recent luck not to mention some very subpar antipasto takes an unexpected (or realized) uptick when WRAT contributor Ray Curto drops dead. News of yet another NY LCN informant saps whatever remaining strength Tony has after fielding requests and entertaining unwanted company.
Ceremony aside how is a troublemaker like Rusty Millio still short shanking around after his role in the Lupertazzi schism? That little ventriloquist dummy really irks me. I’d also completely forgotten that this ep featured Murmur’s first appreance. He’s easily one of my favorite characters for that mook job face alone. After gifting his wife a new car Tony tells his son that you can only rely on blood.
In therapy, Melfi reminds her incredulous patient about the anger he once felt for his mother and how he’s burying it again in coddling his uncle. Tony’s essentially back to square one emotionally with the elders in his life and just as vulnerable as he was then though in ways he can’t allow himself to remember. Through no help from an increasingly beleaguered Johnny Sack Tony and Phil iron out Eli’s compensation. They also come to an agreement on a stalled public works project which Christopher scoffs at. In a rare bit of honesty Tony relates the bedrock reality of the realpolitik between the two outfits by counting the buttons on Phil’s overcoat.
Eugene’s continuing campaign to unshackle himself from North Jersey mobland is co-opted by Christopher. (Also, Vito likes foot longs.) I hadn’t realized it before but the look of trepidation on Gene’s face is borne from being offered what is actually his first contract. Reluctantly and with as much hope as possible he agrees. Also, apparently Christopher is a captain now. If only Quickie G’s father had gotten capped carrying a TV tray.
Later, in what I can only call yet another blatant piece of foreshadowing, Eugene stalks a short order shop customer with the initials T. S. before shooting him point blank range clad in said M.O. jacket. As he drives home Blondie’s ‘Dreaming’ tauntingly plays: ‘Imagine something of your very own / Something you can have and hold.’ In one final bit of tell all the reluctant hitter leaves the viewer with a parting prediction.
Carmela attempts to ‘steal Ginny for a spa date’ as a reason to flaunt her new Porsche. It’s a brief victory that lasts until Boss Ang Bonpenserio flashes her own rims purchased without having to settle for living with a 280 lb+ serial philanderer. As if her father practically de funding her pet project wasn’t enough to remind her who runs both their lives. I guess it’s not nearly as bad as T supplementing Japanese cuisine for goomars. Vito does a little too much out loud ideating about the big guy’s health to Eugene who’s down south dreams have been dashed.
In what one could call a selfless act Eugene commits suicide. My opinion: Fort Meyers will no doubt become North Jersey all over again for the Pontecorvos if they make it there at all. Changes of scenery aren’t the cure-alls desperate people might design them to be and without a strong father Gene’s son is in serious trouble.
Tony becomes roped into managing his uncle much to his annoyance. I got to say the lighting when Tony enters uncle Jun’s told the tale right away. It’s darker than ever with the old man seeping perfectly into the blackness. Corrado is a piecemeal portion of his former self and his little nephew little more than an unsuspecting supine. (Cazzata incidentally means either ‘shit’ or ‘bullshit’ in Italian with Malanga of course being the name of uncle Junior’s old enemy. From what I’ve read on this interpretation ‘Cazzata Malanga !’ could be translated to either ‘You fucked up, Malanga!’ or ‘You're fucked, Malanga!’) Once again in a similarly befuddled state Junior takes the most punitive interpretation possible of Tony as his basest impulses make him an enemy instead of say confusing him for his brother, Johnny Boy.
Barely clinging to life and with bloody hands the Boss desperately dials for help before collapsing to the floor.
Previous post: ‘All Due Respect’
Next post: ‘Join the Club’
submitted by SpamMan53 to thesopranos [link] [comments]


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